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mod builder;
mod frozen;
mod request_generator;
mod sticky;
use std::{
fmt::Debug,
ops::RangeInclusive,
sync::{Arc, RwLock as StdRwLock},
};
use eyeball::{Observable, SharedObservable, Subscriber};
use futures_core::Stream;
use matrix_sdk_base::sliding_sync::http;
use ruma::{assign, TransactionId};
use serde::{Deserialize, Serialize};
use tokio::sync::broadcast::Sender;
use tracing::{instrument, warn};
pub use self::builder::*;
use self::sticky::SlidingSyncListStickyParameters;
pub(super) use self::{frozen::FrozenSlidingSyncList, request_generator::*};
use super::{
sticky_parameters::{LazyTransactionId, SlidingSyncStickyManager},
Error, SlidingSyncInternalMessage,
};
use crate::Result;
/// Should this [`SlidingSyncList`] be stored in the cache, and automatically
/// reloaded from the cache upon creation?
#[derive(Clone, Copy, Debug)]
pub(crate) enum SlidingSyncListCachePolicy {
/// Store and load this list from the cache.
Enabled,
/// Don't store and load this list from the cache.
Disabled,
}
/// The type used to express natural bounds (including but not limited to:
/// ranges, timeline limit) in the Sliding Sync.
pub type Bound = u32;
/// One range of rooms in a response from Sliding Sync.
pub type Range = RangeInclusive<Bound>;
/// Many ranges of rooms.
pub type Ranges = Vec<Range>;
/// Holding a specific filtered list within the concept of sliding sync.
///
/// It is OK to clone this type as much as you need: cloning it is cheap.
#[derive(Clone, Debug)]
pub struct SlidingSyncList {
inner: Arc<SlidingSyncListInner>,
}
impl SlidingSyncList {
/// Create a new [`SlidingSyncListBuilder`] with the given name.
pub fn builder(name: impl Into<String>) -> SlidingSyncListBuilder {
SlidingSyncListBuilder::new(name)
}
/// Get the name of the list.
pub fn name(&self) -> &str {
self.inner.name.as_str()
}
/// Change the sync-mode.
///
/// It is sometimes necessary to change the sync-mode of a list on-the-fly.
///
/// This will change the sync-mode but also the request generator. A new
/// request generator is generated. Since requests are calculated based on
/// the request generator, changing the sync-mode is equivalent to
/// “resetting” the list. It's actually not calling `Self::reset`, which
/// means that the state is not reset **purposely**. The ranges and the
/// state will be updated when the next request will be sent and a
/// response will be received. The maximum number of rooms won't change.
pub fn set_sync_mode<M>(&self, sync_mode: M)
where
M: Into<SlidingSyncMode>,
{
self.inner.set_sync_mode(sync_mode.into());
// When the sync mode is changed, the sync loop must skip over any work in its
// iteration and jump to the next iteration.
self.inner.internal_channel_send_if_possible(
SlidingSyncInternalMessage::SyncLoopSkipOverCurrentIteration,
);
}
/// Get the current state.
pub fn state(&self) -> SlidingSyncListLoadingState {
self.inner.state.read().unwrap().clone()
}
/// Check whether this list requires a [`http::Request::timeout`] value.
///
/// A list requires a `timeout` query if and only if we want the server to
/// wait on new updates, i.e. to do a long-polling. If the list has a
/// selective sync mode ([`SlidingSyncMode::Selective`]), we expect the
/// server to always wait for new updates as the list ranges are always
/// the same. Otherwise, if the list is fully loaded, it means the list
/// ranges cover all the available rooms, then we expect the server
/// to always wait for new updates. If the list isn't fully loaded, it
/// means the current list ranges may hit a set of rooms that have no
/// update, but we don't want to wait for updates; we instead want to
/// move quickly to the next range.
pub(super) fn requires_timeout(&self) -> bool {
self.inner.request_generator.read().unwrap().is_selective()
|| self.state().is_fully_loaded()
}
/// Get a stream of state updates.
///
/// If this list has been reloaded from a cache, the initial value read from
/// the cache will be published.
///
/// There's no guarantee of ordering between items emitted by this stream
/// and those emitted by other streams exposed on this structure.
///
/// The first part of the returned tuple is the actual loading state, and
/// the second part is the `Stream` to receive updates.
pub fn state_stream(
&self,
) -> (SlidingSyncListLoadingState, impl Stream<Item = SlidingSyncListLoadingState>) {
let read_lock = self.inner.state.read().unwrap();
let previous_value = (*read_lock).clone();
let subscriber = Observable::subscribe(&read_lock);
(previous_value, subscriber)
}
/// Get the timeline limit.
pub fn timeline_limit(&self) -> Bound {
*self.inner.timeline_limit.read().unwrap()
}
/// Set timeline limit.
pub fn set_timeline_limit(&self, timeline: Bound) {
*self.inner.timeline_limit.write().unwrap() = timeline;
}
/// Get the maximum number of rooms. See [`Self::maximum_number_of_rooms`]
/// to learn more.
pub fn maximum_number_of_rooms(&self) -> Option<u32> {
self.inner.maximum_number_of_rooms.get()
}
/// Get a stream of rooms count.
///
/// If this list has been reloaded from a cache, the initial value is
/// published too.
///
/// There's no guarantee of ordering between items emitted by this stream
/// and those emitted by other streams exposed on this structure.
pub fn maximum_number_of_rooms_stream(&self) -> Subscriber<Option<u32>> {
self.inner.maximum_number_of_rooms.subscribe()
}
/// Calculate the next request and return it.
///
/// The next request is entirely calculated based on the request generator
/// ([`SlidingSyncListRequestGenerator`]).
pub(super) fn next_request(
&self,
txn_id: &mut LazyTransactionId,
) -> Result<http::request::List, Error> {
self.inner.next_request(txn_id)
}
/// Returns the current cache policy for this list.
pub(super) fn cache_policy(&self) -> SlidingSyncListCachePolicy {
self.inner.cache_policy
}
/// Update the list based on the server's response.
///
/// # Parameters
///
/// - `maximum_number_of_rooms`: the `lists.$this_list.count` value, i.e.
/// maximum number of available rooms in this list, as defined by the
/// server.
#[instrument(skip(self), fields(name = self.name()))]
pub(super) fn update(&mut self, maximum_number_of_rooms: Option<u32>) -> Result<bool, Error> {
// Make sure to update the generator state first; ordering matters because
// `update_room_list` observes the latest ranges in the response.
if let Some(maximum_number_of_rooms) = maximum_number_of_rooms {
self.inner.update_request_generator_state(maximum_number_of_rooms)?;
}
let new_changes = self.inner.update_room_list(maximum_number_of_rooms)?;
Ok(new_changes)
}
/// Commit the set of sticky parameters for this list.
pub fn maybe_commit_sticky(&mut self, txn_id: &TransactionId) {
self.inner.sticky.write().unwrap().maybe_commit(txn_id);
}
/// Manually invalidate the sticky data, so the sticky parameters are
/// re-sent next time.
pub(super) fn invalidate_sticky_data(&self) {
let _ = self.inner.sticky.write().unwrap().data_mut();
}
}
#[cfg(any(test, feature = "testing"))]
#[allow(dead_code)]
impl SlidingSyncList {
/// Set the maximum number of rooms.
pub(super) fn set_maximum_number_of_rooms(&self, maximum_number_of_rooms: Option<u32>) {
self.inner.maximum_number_of_rooms.set(maximum_number_of_rooms);
}
/// Get the sync-mode.
pub fn sync_mode(&self) -> SlidingSyncMode {
self.inner.sync_mode.read().unwrap().clone()
}
}
#[derive(Debug)]
pub(super) struct SlidingSyncListInner {
/// Name of this list to easily recognize them.
name: String,
/// The state this list is in.
state: StdRwLock<Observable<SlidingSyncListLoadingState>>,
/// Parameters that are sticky, and can be sent only once per session (until
/// the connection is dropped or the server invalidates what the client
/// knows).
sticky: StdRwLock<SlidingSyncStickyManager<SlidingSyncListStickyParameters>>,
/// The maximum number of timeline events to query for.
timeline_limit: StdRwLock<Bound>,
/// The total number of rooms that is possible to interact with for the
/// given list.
///
/// It's not the total rooms that have been fetched. The server tells the
/// client that it's possible to fetch this amount of rooms maximum.
/// Since this number can change according to the list filters, it's
/// observable.
maximum_number_of_rooms: SharedObservable<Option<u32>>,
/// The request generator, i.e. a type that yields the appropriate list
/// request. See [`SlidingSyncListRequestGenerator`] to learn more.
request_generator: StdRwLock<SlidingSyncListRequestGenerator>,
/// Cache policy for this list.
cache_policy: SlidingSyncListCachePolicy,
/// The Sliding Sync internal channel sender. See
/// [`SlidingSyncInner::internal_channel`] to learn more.
sliding_sync_internal_channel_sender: Sender<SlidingSyncInternalMessage>,
#[cfg(any(test, feature = "testing"))]
sync_mode: StdRwLock<SlidingSyncMode>,
}
impl SlidingSyncListInner {
/// Change the sync-mode.
///
/// This will change the sync-mode but also the request generator.
///
/// The [`Self::state`] is immediately updated to reflect the new state. The
/// [`Self::maximum_number_of_rooms`] won't change.
pub fn set_sync_mode(&self, sync_mode: SlidingSyncMode) {
#[cfg(any(test, feature = "testing"))]
{
*self.sync_mode.write().unwrap() = sync_mode.clone();
}
{
let mut request_generator = self.request_generator.write().unwrap();
*request_generator = SlidingSyncListRequestGenerator::new(sync_mode);
}
{
let mut state = self.state.write().unwrap();
let next_state = match **state {
SlidingSyncListLoadingState::NotLoaded => SlidingSyncListLoadingState::NotLoaded,
SlidingSyncListLoadingState::Preloaded => SlidingSyncListLoadingState::Preloaded,
SlidingSyncListLoadingState::PartiallyLoaded
| SlidingSyncListLoadingState::FullyLoaded => {
SlidingSyncListLoadingState::PartiallyLoaded
}
};
Observable::set(&mut state, next_state);
}
}
/// Update the state to the next request, and return it.
fn next_request(&self, txn_id: &mut LazyTransactionId) -> Result<http::request::List, Error> {
let ranges = {
// Use a dedicated scope to ensure the lock is released before continuing.
let mut request_generator = self.request_generator.write().unwrap();
request_generator.generate_next_ranges(self.maximum_number_of_rooms.get())?
};
// Here we go.
Ok(self.request(ranges, txn_id))
}
/// Build a [`http::request::List`] based on the current state of the
/// request generator.
#[instrument(skip(self), fields(name = self.name))]
fn request(&self, ranges: Ranges, txn_id: &mut LazyTransactionId) -> http::request::List {
let ranges = ranges.into_iter().map(|r| ((*r.start()).into(), (*r.end()).into())).collect();
let mut request = assign!(http::request::List::default(), { ranges });
request.room_details.timeline_limit = (*self.timeline_limit.read().unwrap()).into();
{
let mut sticky = self.sticky.write().unwrap();
sticky.maybe_apply(&mut request, txn_id);
}
request
}
/// Update `[Self::maximum_number_of_rooms]`.
///
/// The `maximum_number_of_rooms` is the `lists.$this_list.count` value,
/// i.e. maximum number of available rooms as defined by the server.
fn update_room_list(&self, maximum_number_of_rooms: Option<u32>) -> Result<bool, Error> {
let mut new_changes = false;
if maximum_number_of_rooms.is_some() {
// Update the `maximum_number_of_rooms` if it has changed.
if self.maximum_number_of_rooms.set_if_not_eq(maximum_number_of_rooms).is_some() {
new_changes = true;
}
}
Ok(new_changes)
}
/// Update the state of the [`SlidingSyncListRequestGenerator`] after
/// receiving a response.
fn update_request_generator_state(&self, maximum_number_of_rooms: u32) -> Result<(), Error> {
let mut request_generator = self.request_generator.write().unwrap();
let new_state = request_generator.handle_response(&self.name, maximum_number_of_rooms)?;
Observable::set_if_not_eq(&mut self.state.write().unwrap(), new_state);
Ok(())
}
/// Send a message over the internal channel if there is a receiver, i.e. if
/// the sync loop is running.
#[instrument]
fn internal_channel_send_if_possible(&self, message: SlidingSyncInternalMessage) {
// If there is no receiver, the send will fail, but that's OK here.
let _ = self.sliding_sync_internal_channel_sender.send(message);
}
}
/// The state the [`SlidingSyncList`] is in.
///
/// The lifetime of a `SlidingSyncList` usually starts at `NotLoaded` or
/// `Preloaded` (if it is restored from a cache). When loading rooms in a list,
/// depending of the [`SlidingSyncMode`], it moves to `PartiallyLoaded` or
/// `FullyLoaded`.
///
/// If the client has been offline for a while, though, the `SlidingSyncList`
/// might return back to `PartiallyLoaded` at any point.
#[derive(Debug, Default, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum SlidingSyncListLoadingState {
/// Sliding Sync has not started to load anything yet.
#[default]
NotLoaded,
/// Sliding Sync has been preloaded, i.e. restored from a cache for example.
Preloaded,
/// Updates are received from the loaded rooms, and new rooms are being
/// fetched in the background.
PartiallyLoaded,
/// Updates are received for all the loaded rooms, and all rooms have been
/// loaded!
FullyLoaded,
}
impl SlidingSyncListLoadingState {
/// Check whether the state is [`Self::FullyLoaded`].
fn is_fully_loaded(&self) -> bool {
matches!(self, Self::FullyLoaded)
}
}
/// Builder for a new sliding sync list in selective mode.
///
/// Conveniently allows to add ranges.
#[derive(Clone, Debug, Default)]
pub struct SlidingSyncSelectiveModeBuilder {
ranges: Ranges,
}
impl SlidingSyncSelectiveModeBuilder {
/// Create a new `SlidingSyncSelectiveModeBuilder`.
fn new() -> Self {
Self::default()
}
/// Select a range to fetch.
pub fn add_range(mut self, range: Range) -> Self {
self.ranges.push(range);
self
}
/// Select many ranges to fetch.
pub fn add_ranges(mut self, ranges: Ranges) -> Self {
self.ranges.extend(ranges);
self
}
}
impl From<SlidingSyncSelectiveModeBuilder> for SlidingSyncMode {
fn from(builder: SlidingSyncSelectiveModeBuilder) -> Self {
Self::Selective { ranges: builder.ranges }
}
}
#[derive(Clone, Debug)]
enum WindowedModeBuilderKind {
Paging,
Growing,
}
/// Builder for a new sliding sync list in growing/paging mode.
#[derive(Clone, Debug)]
pub struct SlidingSyncWindowedModeBuilder {
mode: WindowedModeBuilderKind,
batch_size: u32,
maximum_number_of_rooms_to_fetch: Option<u32>,
}
impl SlidingSyncWindowedModeBuilder {
fn new(mode: WindowedModeBuilderKind, batch_size: u32) -> Self {
Self { mode, batch_size, maximum_number_of_rooms_to_fetch: None }
}
/// The maximum number of rooms to fetch.
pub fn maximum_number_of_rooms_to_fetch(mut self, num: u32) -> Self {
self.maximum_number_of_rooms_to_fetch = Some(num);
self
}
}
impl From<SlidingSyncWindowedModeBuilder> for SlidingSyncMode {
fn from(builder: SlidingSyncWindowedModeBuilder) -> Self {
match builder.mode {
WindowedModeBuilderKind::Paging => Self::Paging {
batch_size: builder.batch_size,
maximum_number_of_rooms_to_fetch: builder.maximum_number_of_rooms_to_fetch,
},
WindowedModeBuilderKind::Growing => Self::Growing {
batch_size: builder.batch_size,
maximum_number_of_rooms_to_fetch: builder.maximum_number_of_rooms_to_fetch,
},
}
}
}
/// How a [`SlidingSyncList`] fetches the data.
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum SlidingSyncMode {
/// Only sync the specific defined windows/ranges.
Selective {
/// The specific defined ranges.
ranges: Ranges,
},
/// Fully sync all rooms in the background, page by page of `batch_size`,
/// like `0..=19`, `20..=39`, `40..=59` etc. assuming the `batch_size` is
/// 20.
Paging {
/// The batch size.
batch_size: u32,
/// The maximum number of rooms to fetch. `None` to fetch everything
/// possible.
maximum_number_of_rooms_to_fetch: Option<u32>,
},
/// Fully sync all rooms in the background, with a growing window of
/// `batch_size`, like `0..=19`, `0..=39`, `0..=59` etc. assuming the
/// `batch_size` is 20.
Growing {
/// The batch size.
batch_size: u32,
/// The maximum number of rooms to fetch. `None` to fetch everything
/// possible.
maximum_number_of_rooms_to_fetch: Option<u32>,
},
}
impl Default for SlidingSyncMode {
fn default() -> Self {
Self::Selective { ranges: Vec::new() }
}
}
impl SlidingSyncMode {
/// Create a `SlidingSyncMode::Selective`.
pub fn new_selective() -> SlidingSyncSelectiveModeBuilder {
SlidingSyncSelectiveModeBuilder::new()
}
/// Create a `SlidingSyncMode::Paging`.
pub fn new_paging(batch_size: u32) -> SlidingSyncWindowedModeBuilder {
SlidingSyncWindowedModeBuilder::new(WindowedModeBuilderKind::Paging, batch_size)
}
/// Create a `SlidingSyncMode::Growing`.
pub fn new_growing(batch_size: u32) -> SlidingSyncWindowedModeBuilder {
SlidingSyncWindowedModeBuilder::new(WindowedModeBuilderKind::Growing, batch_size)
}
}
#[cfg(test)]
mod tests {
use std::{
cell::Cell,
ops::Not,
sync::{Arc, Mutex},
};
use matrix_sdk_test::async_test;
use ruma::uint;
use serde_json::json;
use tokio::sync::broadcast::{channel, error::TryRecvError};
use super::{SlidingSyncList, SlidingSyncListLoadingState, SlidingSyncMode};
use crate::sliding_sync::{sticky_parameters::LazyTransactionId, SlidingSyncInternalMessage};
macro_rules! assert_json_roundtrip {
(from $type:ty: $rust_value:expr => $json_value:expr) => {
let json = serde_json::to_value(&$rust_value).unwrap();
assert_eq!(json, $json_value);
let rust: $type = serde_json::from_value(json).unwrap();
assert_eq!(rust, $rust_value);
};
}
#[async_test]
async fn test_sliding_sync_list_selective_mode() {
let (sender, mut receiver) = channel(1);
// Set range on `Selective`.
let list = SlidingSyncList::builder("foo")
.sync_mode(SlidingSyncMode::new_selective().add_range(0..=1).add_range(2..=3))
.build(sender);
{
let mut generator = list.inner.request_generator.write().unwrap();
assert_eq!(generator.requested_ranges(), &[0..=1, 2..=3]);
let ranges = generator.generate_next_ranges(None).unwrap();
assert_eq!(ranges, &[0..=1, 2..=3]);
}
// There shouldn't be any internal request to restart the sync loop yet.
assert!(matches!(receiver.try_recv(), Err(TryRecvError::Empty)));
list.set_sync_mode(SlidingSyncMode::new_selective().add_range(4..=5));
{
let mut generator = list.inner.request_generator.write().unwrap();
assert_eq!(generator.requested_ranges(), &[4..=5]);
let ranges = generator.generate_next_ranges(None).unwrap();
assert_eq!(ranges, &[4..=5]);
}
// Setting the sync mode requests exactly one restart of the sync loop.
assert!(matches!(
receiver.try_recv(),
Ok(SlidingSyncInternalMessage::SyncLoopSkipOverCurrentIteration)
));
assert!(matches!(receiver.try_recv(), Err(TryRecvError::Empty)));
}
#[test]
fn test_sliding_sync_list_timeline_limit() {
let (sender, _receiver) = channel(1);
let list = SlidingSyncList::builder("foo")
.sync_mode(SlidingSyncMode::new_selective().add_range(0..=1))
.timeline_limit(7)
.build(sender);
assert_eq!(list.timeline_limit(), 7);
list.set_timeline_limit(42);
assert_eq!(list.timeline_limit(), 42);
}
macro_rules! assert_ranges {
(
list = $list:ident,
list_state = $first_list_state:ident,
maximum_number_of_rooms = $maximum_number_of_rooms:expr,
requires_timeout = $initial_requires_timeout:literal,
$(
next => {
ranges = $( $range_start:literal ..= $range_end:literal ),* ,
is_fully_loaded = $is_fully_loaded:expr,
list_state = $list_state:ident,
requires_timeout = $requires_timeout:literal,
}
),*
$(,)*
) => {
assert_eq!($list.state(), SlidingSyncListLoadingState::$first_list_state, "first state");
assert_eq!(
$list.requires_timeout(),
$initial_requires_timeout,
"initial requires_timeout",
);
$(
{
// Generate a new request.
let request = $list.next_request(&mut LazyTransactionId::new()).unwrap();
assert_eq!(
request.ranges,
[
$( (uint!( $range_start ), uint!( $range_end )) ),*
],
"ranges",
);
// Fake a response.
let _ = $list.update(Some($maximum_number_of_rooms));
assert_eq!(
$list.inner.request_generator.read().unwrap().is_fully_loaded(),
$is_fully_loaded,
"is fully loaded",
);
assert_eq!(
$list.state(),
SlidingSyncListLoadingState::$list_state,
"state",
);
assert_eq!(
$list.requires_timeout(),
$requires_timeout,
"requires_timeout",
);
}
)*
};
}
#[test]
fn test_generator_paging_full_sync() {
let (sender, _receiver) = channel(1);
let mut list = SlidingSyncList::builder("testing")
.sync_mode(SlidingSyncMode::new_paging(10))
.build(sender);
assert_ranges! {
list = list,
list_state = NotLoaded,
maximum_number_of_rooms = 25,
requires_timeout = false,
next => {
ranges = 0..=9,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
next => {
ranges = 10..=19,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
// The maximum number of rooms is reached!
next => {
ranges = 20..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=24, // the range starts at 0 now!
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
}
#[test]
fn test_generator_paging_full_sync_with_a_maximum_number_of_rooms_to_fetch() {
let (sender, _receiver) = channel(1);
let mut list = SlidingSyncList::builder("testing")
.sync_mode(SlidingSyncMode::new_paging(10).maximum_number_of_rooms_to_fetch(22))
.build(sender);
assert_ranges! {
list = list,
list_state = NotLoaded,
maximum_number_of_rooms = 25,
requires_timeout = false,
next => {
ranges = 0..=9,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
next => {
ranges = 10..=19,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
// The maximum number of rooms to fetch is reached!
next => {
ranges = 20..=21,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=21, // the range starts at 0 now!
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=21,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
}
#[test]
fn test_generator_growing_full_sync() {
let (sender, _receiver) = channel(1);
let mut list = SlidingSyncList::builder("testing")
.sync_mode(SlidingSyncMode::new_growing(10))
.build(sender);
assert_ranges! {
list = list,
list_state = NotLoaded,
maximum_number_of_rooms = 25,
requires_timeout = false,
next => {
ranges = 0..=9,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
next => {
ranges = 0..=19,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
// The maximum number of rooms is reached!
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
}
#[test]
fn test_generator_growing_full_sync_with_a_maximum_number_of_rooms_to_fetch() {
let (sender, _receiver) = channel(1);
let mut list = SlidingSyncList::builder("testing")
.sync_mode(SlidingSyncMode::new_growing(10).maximum_number_of_rooms_to_fetch(22))
.build(sender);
assert_ranges! {
list = list,
list_state = NotLoaded,
maximum_number_of_rooms = 25,
requires_timeout = false,
next => {
ranges = 0..=9,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
next => {
ranges = 0..=19,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
// The maximum number of rooms is reached!
next => {
ranges = 0..=21,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=21,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=21,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
}
#[test]
fn test_generator_selective() {
let (sender, _receiver) = channel(1);
let mut list = SlidingSyncList::builder("testing")
.sync_mode(SlidingSyncMode::new_selective().add_range(0..=10).add_range(42..=153))
.build(sender);
assert_ranges! {
list = list,
list_state = NotLoaded,
maximum_number_of_rooms = 25,
requires_timeout = true,
// The maximum number of rooms is reached directly!
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
}
};
}
#[async_test]
async fn test_generator_selective_with_modifying_ranges_on_the_fly() {
let (sender, _receiver) = channel(4);
let mut list = SlidingSyncList::builder("testing")
.sync_mode(SlidingSyncMode::new_selective().add_range(0..=10).add_range(42..=153))
.build(sender);
assert_ranges! {
list = list,
list_state = NotLoaded,
maximum_number_of_rooms = 25,
requires_timeout = true,
// The maximum number of rooms is reached directly!
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
}
};
list.set_sync_mode(SlidingSyncMode::new_selective().add_range(3..=7));
assert_ranges! {
list = list,
list_state = PartiallyLoaded,
maximum_number_of_rooms = 25,
requires_timeout = true,
next => {
ranges = 3..=7,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
list.set_sync_mode(SlidingSyncMode::new_selective().add_range(42..=77));
assert_ranges! {
list = list,
list_state = PartiallyLoaded,
maximum_number_of_rooms = 25,
requires_timeout = true,
next => {
ranges = 42..=77,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
list.set_sync_mode(SlidingSyncMode::new_selective());
assert_ranges! {
list = list,
list_state = PartiallyLoaded,
maximum_number_of_rooms = 25,
requires_timeout = true,
next => {
ranges = ,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
}
#[async_test]
async fn test_generator_changing_sync_mode_to_various_modes() {
let (sender, _receiver) = channel(4);
let mut list = SlidingSyncList::builder("testing")
.sync_mode(SlidingSyncMode::new_selective().add_range(0..=10).add_range(42..=153))
.build(sender);
assert_ranges! {
list = list,
list_state = NotLoaded,
maximum_number_of_rooms = 25,
requires_timeout = true,
// The maximum number of rooms is reached directly!
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=10, 42..=153,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
}
};
// Changing from `Selective` to `Growing`.
list.set_sync_mode(SlidingSyncMode::new_growing(10));
assert_ranges! {
list = list,
list_state = PartiallyLoaded, // we had some partial state, but we can't be sure it's fully loaded until the next request
maximum_number_of_rooms = 25,
requires_timeout = false,
next => {
ranges = 0..=9,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
next => {
ranges = 0..=19,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
// The maximum number of rooms is reached!
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
// Changing from `Growing` to `Paging`.
list.set_sync_mode(SlidingSyncMode::new_paging(10));
assert_ranges! {
list = list,
list_state = PartiallyLoaded, // we had some partial state, but we can't be sure it's fully loaded until the next request
maximum_number_of_rooms = 25,
requires_timeout = false,
next => {
ranges = 0..=9,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
next => {
ranges = 10..=19,
is_fully_loaded = false,
list_state = PartiallyLoaded,
requires_timeout = false,
},
// The maximum number of rooms is reached!
next => {
ranges = 20..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=24, // the range starts at 0 now!
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=24,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
};
// Changing from `Paging` to `Selective`.
list.set_sync_mode(SlidingSyncMode::new_selective());
assert_eq!(list.state(), SlidingSyncListLoadingState::PartiallyLoaded); // we had some partial state, but we can't be sure it's fully loaded until the
// next request
// We need to update the ranges, of course, as they are not managed
// automatically anymore.
list.set_sync_mode(SlidingSyncMode::new_selective().add_range(0..=100));
assert_ranges! {
list = list,
list_state = PartiallyLoaded, // we had some partial state, but we can't be sure it's fully loaded until the next request
maximum_number_of_rooms = 25,
requires_timeout = true,
// The maximum number of rooms is reached directly!
next => {
ranges = 0..=100,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
// Now it's fully loaded, so the same request must be produced every time.
next => {
ranges = 0..=100,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
},
next => {
ranges = 0..=100,
is_fully_loaded = true,
list_state = FullyLoaded,
requires_timeout = true,
}
};
}
#[async_test]
#[allow(clippy::await_holding_lock)]
async fn test_inner_update_maximum_number_of_rooms() {
let (sender, _receiver) = channel(1);
let mut list = SlidingSyncList::builder("foo")
.sync_mode(SlidingSyncMode::new_selective().add_range(0..=3))
.build(sender);
assert!(list.maximum_number_of_rooms().is_none());
// Simulate a request.
let _ = list.next_request(&mut LazyTransactionId::new());
let new_changes = list.update(Some(5)).unwrap();
assert!(new_changes);
// The `maximum_number_of_rooms` has been updated as expected.
assert_eq!(list.maximum_number_of_rooms(), Some(5));
// Simulate another request.
let _ = list.next_request(&mut LazyTransactionId::new());
let new_changes = list.update(Some(5)).unwrap();
assert!(!new_changes);
// The `maximum_number_of_rooms` has not changed.
assert_eq!(list.maximum_number_of_rooms(), Some(5));
}
#[test]
fn test_sliding_sync_mode_serialization() {
assert_json_roundtrip!(
from SlidingSyncMode: SlidingSyncMode::from(SlidingSyncMode::new_paging(1).maximum_number_of_rooms_to_fetch(2)) => json!({
"Paging": {
"batch_size": 1,
"maximum_number_of_rooms_to_fetch": 2
}
})
);
assert_json_roundtrip!(
from SlidingSyncMode: SlidingSyncMode::from(SlidingSyncMode::new_growing(1).maximum_number_of_rooms_to_fetch(2)) => json!({
"Growing": {
"batch_size": 1,
"maximum_number_of_rooms_to_fetch": 2
}
})
);
assert_json_roundtrip!(from SlidingSyncMode: SlidingSyncMode::from(SlidingSyncMode::new_selective()) => json!({
"Selective": {
"ranges": []
}
})
);
}
#[test]
fn test_sliding_sync_list_loading_state_serialization() {
assert_json_roundtrip!(from SlidingSyncListLoadingState: SlidingSyncListLoadingState::NotLoaded => json!("NotLoaded"));
assert_json_roundtrip!(from SlidingSyncListLoadingState: SlidingSyncListLoadingState::Preloaded => json!("Preloaded"));
assert_json_roundtrip!(from SlidingSyncListLoadingState: SlidingSyncListLoadingState::PartiallyLoaded => json!("PartiallyLoaded"));
assert_json_roundtrip!(from SlidingSyncListLoadingState: SlidingSyncListLoadingState::FullyLoaded => json!("FullyLoaded"));
}
#[test]
fn test_sliding_sync_list_loading_state_is_fully_loaded() {
assert!(SlidingSyncListLoadingState::NotLoaded.is_fully_loaded().not());
assert!(SlidingSyncListLoadingState::Preloaded.is_fully_loaded().not());
assert!(SlidingSyncListLoadingState::PartiallyLoaded.is_fully_loaded().not());
assert!(SlidingSyncListLoadingState::FullyLoaded.is_fully_loaded());
}
#[test]
fn test_once_built() {
let (sender, _receiver) = channel(1);
let probe = Arc::new(Mutex::new(Cell::new(false)));
let probe_clone = probe.clone();
let _list = SlidingSyncList::builder("testing")
.once_built(move |list| {
let mut probe_lock = probe.lock().unwrap();
*probe_lock.get_mut() = true;
list
})
.build(sender);
let probe_lock = probe_clone.lock().unwrap();
assert!(probe_lock.get());
}
}