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// Copyright 2024 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Preview of a room, whether we've joined it/left it/been invited to it, or
//! not.
//!
//! This offers a few capabilities for previewing the content of the room as
//! well.
use matrix_sdk_base::{RoomInfo, RoomState};
use ruma::{
api::client::{membership::joined_members, state::get_state_events},
events::room::{history_visibility::HistoryVisibility, join_rules::JoinRule},
room::RoomType,
space::SpaceRoomJoinRule,
OwnedMxcUri, OwnedRoomAliasId, OwnedRoomId, OwnedServerName, RoomId, RoomOrAliasId,
};
use tokio::try_join;
use tracing::{instrument, warn};
use crate::{Client, Room};
/// The preview of a room, be it invited/joined/left, or not.
#[derive(Debug, Clone)]
pub struct RoomPreview {
/// The actual room id for this room.
///
/// Remember the room preview can be fetched from a room alias id, so we
/// might not know ahead of time what the room id is.
pub room_id: OwnedRoomId,
/// The canonical alias for the room.
pub canonical_alias: Option<OwnedRoomAliasId>,
/// The room's name, if set.
pub name: Option<String>,
/// The room's topic, if set.
pub topic: Option<String>,
/// The MXC URI to the room's avatar, if set.
pub avatar_url: Option<OwnedMxcUri>,
/// The number of joined members.
pub num_joined_members: u64,
/// The number of active members, if known (joined + invited).
pub num_active_members: Option<u64>,
/// The room type (space, custom) or nothing, if it's a regular room.
pub room_type: Option<RoomType>,
/// What's the join rule for this room?
pub join_rule: SpaceRoomJoinRule,
/// Is the room world-readable (i.e. is its history_visibility set to
/// world_readable)?
pub is_world_readable: bool,
/// Has the current user been invited/joined/left this room?
///
/// Set to `None` if the room is unknown to the user.
pub state: Option<RoomState>,
/// The `m.room.direct` state of the room, if known.
pub is_direct: Option<bool>,
}
impl RoomPreview {
/// Constructs a [`RoomPreview`] from the associated room info.
///
/// Note: not using the room info's state/count of joined members, because
/// we can do better than that.
fn from_room_info(
room_info: RoomInfo,
is_direct: Option<bool>,
num_joined_members: u64,
num_active_members: Option<u64>,
state: Option<RoomState>,
) -> Self {
RoomPreview {
room_id: room_info.room_id().to_owned(),
canonical_alias: room_info.canonical_alias().map(ToOwned::to_owned),
name: room_info.name().map(ToOwned::to_owned),
topic: room_info.topic().map(ToOwned::to_owned),
avatar_url: room_info.avatar_url().map(ToOwned::to_owned),
room_type: room_info.room_type().cloned(),
join_rule: match room_info.join_rule() {
JoinRule::Invite => SpaceRoomJoinRule::Invite,
JoinRule::Knock => SpaceRoomJoinRule::Knock,
JoinRule::Private => SpaceRoomJoinRule::Private,
JoinRule::Restricted(_) => SpaceRoomJoinRule::Restricted,
JoinRule::KnockRestricted(_) => SpaceRoomJoinRule::KnockRestricted,
JoinRule::Public => SpaceRoomJoinRule::Public,
_ => {
// The JoinRule enum is non-exhaustive. Let's do a white lie and pretend it's
// private (a cautious choice).
SpaceRoomJoinRule::Private
}
},
is_world_readable: *room_info.history_visibility() == HistoryVisibility::WorldReadable,
num_joined_members,
num_active_members,
state,
is_direct,
}
}
/// Create a room preview from a known room (i.e. one we've been invited to,
/// we've joined or we've left).
pub(crate) async fn from_known(room: &Room) -> Self {
let is_direct = room.is_direct().await.ok();
Self::from_room_info(
room.clone_info(),
is_direct,
room.joined_members_count(),
Some(room.active_members_count()),
Some(room.state()),
)
}
#[instrument(skip(client))]
pub(crate) async fn from_unknown(
client: &Client,
room_id: OwnedRoomId,
room_or_alias_id: &RoomOrAliasId,
via: Vec<OwnedServerName>,
) -> crate::Result<Self> {
// Use the room summary endpoint, if available, as described in
// https://github.com/deepbluev7/matrix-doc/blob/room-summaries/proposals/3266-room-summary.md
match Self::from_room_summary(client, room_id.clone(), room_or_alias_id, via).await {
Ok(res) => return Ok(res),
Err(err) => {
warn!("error when previewing room from the room summary endpoint: {err}");
}
}
// TODO: (optimization) Use the room search directory, if available:
// - if the room directory visibility is public,
// - then use a public room filter set to this room id
// Resort to using the room state endpoint, as well as the joined members one.
Self::from_state_events(client, &room_id).await
}
/// Get a [`RoomPreview`] using MSC3266, if available on the remote server.
///
/// Will fail with a 404 if the API is not available.
///
/// This method is exposed for testing purposes; clients should prefer
/// `Client::get_room_preview` in general over this.
pub async fn from_room_summary(
client: &Client,
room_id: OwnedRoomId,
room_or_alias_id: &RoomOrAliasId,
via: Vec<OwnedServerName>,
) -> crate::Result<Self> {
let request = ruma::api::client::room::get_summary::msc3266::Request::new(
room_or_alias_id.to_owned(),
via,
);
let response = client.send(request, None).await?;
// The server returns a `Left` room state for rooms the user has not joined. Be
// more precise than that, and set it to `None` if we haven't joined
// that room.
let cached_room = client.get_room(&room_id);
let state = if cached_room.is_none() {
None
} else {
response.membership.map(|membership| RoomState::from(&membership))
};
let num_active_members = cached_room.as_ref().map(|r| r.active_members_count());
let is_direct = if let Some(cached_room) = cached_room {
cached_room.is_direct().await.ok()
} else {
None
};
Ok(RoomPreview {
room_id,
canonical_alias: response.canonical_alias,
name: response.name,
topic: response.topic,
avatar_url: response.avatar_url,
num_joined_members: response.num_joined_members.into(),
num_active_members,
room_type: response.room_type,
join_rule: response.join_rule,
is_world_readable: response.world_readable,
state,
is_direct,
})
}
/// Get a [`RoomPreview`] using the room state endpoint.
///
/// This is always available on a remote server, but will only work if one
/// of these two conditions is true:
///
/// - the user has joined the room at some point (i.e. they're still joined
/// or they've joined it and left it later).
/// - the room has an history visibility set to world-readable.
///
/// This method is exposed for testing purposes; clients should prefer
/// `Client::get_room_preview` in general over this.
pub async fn from_state_events(client: &Client, room_id: &RoomId) -> crate::Result<Self> {
let state_request = get_state_events::v3::Request::new(room_id.to_owned());
let joined_members_request = joined_members::v3::Request::new(room_id.to_owned());
let (state, joined_members) =
try_join!(async { client.send(state_request, None).await }, async {
client.send(joined_members_request, None).await
})?;
// Converting from usize to u64 will always work, up to 64-bits devices;
// otherwise, assume LOTS of members.
let num_joined_members = joined_members.joined.len().try_into().unwrap_or(u64::MAX);
let mut room_info = RoomInfo::new(room_id, RoomState::Joined);
for ev in state.room_state {
let ev = match ev.deserialize() {
Ok(ev) => ev,
Err(err) => {
warn!("failed to deserialize state event: {err}");
continue;
}
};
room_info.handle_state_event(&ev.into());
}
let room = client.get_room(room_id);
let state = room.as_ref().map(|room| room.state());
let num_active_members = room.as_ref().map(|r| r.active_members_count());
let is_direct = if let Some(room) = room { room.is_direct().await.ok() } else { None };
Ok(Self::from_room_info(
room_info,
is_direct,
num_joined_members,
num_active_members,
state,
))
}
}