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matrix_sdk_ui/room_list_service/
mod.rs

1// Copyright 2023 The Matrix.org Foundation C.I.C.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7//     http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for that specific language governing permissions and
13// limitations under the License.
14
15//! `RoomListService` API.
16//!
17//! The `RoomListService` is a UI API dedicated to present a list of Matrix
18//! rooms to the user. The syncing is handled by [`SlidingSync`]. The idea is to
19//! expose a simple API to handle most of the client app use cases, like:
20//! Showing and updating a list of rooms, filtering a list of rooms, handling
21//! particular updates of a range of rooms (the ones the client app is showing
22//! to the view, i.e. the rooms present in the viewport) etc.
23//!
24//! As such, the `RoomListService` works as an opinionated state machine. The
25//! states are defined by [`State`]. Actions are attached to the each state
26//! transition.
27//!
28//! The API is purposely small. Sliding Sync is versatile. `RoomListService` is
29//! _one_ specific usage of Sliding Sync.
30//!
31//! # Basic principle
32//!
33//! `RoomListService` works with 1 Sliding Sync List:
34//!
35//! * `all_rooms` (referred by the constant [`ALL_ROOMS_LIST_NAME`]) is the only
36//!   list. Its goal is to load all the user' rooms. It starts with a
37//!   [`SlidingSyncMode::Selective`] sync-mode with a small range (i.e. a small
38//!   set of rooms) to load the first rooms quickly, and then updates to a
39//!   [`SlidingSyncMode::Growing`] sync-mode to load the remaining rooms “in the
40//!   background”: it will sync the existing rooms and will fetch new rooms, by
41//!   a certain batch size.
42//!
43//! This behavior has proven to be empirically satisfying to provide a fast and
44//! fluid user experience for a Matrix client.
45//!
46//! [`RoomListService::all_rooms`] provides a way to get a [`RoomList`] for all
47//! the rooms. From that, calling [`RoomList::entries_with_dynamic_adapters`]
48//! provides a way to get a stream of rooms. This stream is sorted, can be
49//! filtered, and the filter can be changed over time.
50//!
51//! [`RoomListService::state`] provides a way to get a stream of the state
52//! machine's state, which can be pretty helpful for the client app.
53
54pub mod filters;
55mod room_list;
56pub mod sorters;
57mod state;
58
59use std::{sync::Arc, time::Duration};
60
61use async_stream::stream;
62use eyeball::Subscriber;
63use futures_util::{Stream, StreamExt, pin_mut};
64use matrix_sdk::{
65    Client, Error as SlidingSyncError, Room, SlidingSync, SlidingSyncList, SlidingSyncMode,
66    event_cache::EventCacheError, sliding_sync::PollTimeout, timeout::timeout,
67};
68pub use room_list::*;
69use ruma::{
70    OwnedRoomId, RoomId, UInt, api::client::sync::sync_events::v5 as http, assign,
71    events::StateEventType,
72};
73pub use state::*;
74use thiserror::Error;
75use tracing::{debug, error, warn};
76
77/// The default `required_state` constant value for sliding sync lists and
78/// sliding sync room subscriptions.
79const DEFAULT_REQUIRED_STATE: &[(StateEventType, &str)] = &[
80    (StateEventType::RoomName, ""),
81    (StateEventType::RoomEncryption, ""),
82    (StateEventType::RoomMember, "$LAZY"),
83    (StateEventType::RoomMember, "$ME"),
84    (StateEventType::RoomTopic, ""),
85    // Temporary workaround for https://github.com/matrix-org/matrix-rust-sdk/issues/5285
86    (StateEventType::RoomAvatar, ""),
87    (StateEventType::RoomCanonicalAlias, ""),
88    (StateEventType::RoomPowerLevels, ""),
89    (StateEventType::CallMember, "*"),
90    (StateEventType::RoomJoinRules, ""),
91    (StateEventType::RoomTombstone, ""),
92    // Those two events are required to properly compute room previews.
93    // `StateEventType::RoomCreate` is also necessary to compute the room
94    // version, and thus handling the tombstoned room correctly.
95    (StateEventType::RoomCreate, ""),
96    (StateEventType::RoomHistoryVisibility, ""),
97    // Required to correctly calculate the room display name.
98    (StateEventType::MemberHints, ""),
99    (StateEventType::SpaceParent, "*"),
100    (StateEventType::SpaceChild, "*"),
101    // Required for live location sharing to work - beacon events reference this state.
102    (StateEventType::BeaconInfo, "*"),
103];
104
105/// The default `required_state` constant value for sliding sync room
106/// subscriptions that must be added to `DEFAULT_REQUIRED_STATE`.
107const DEFAULT_ROOM_SUBSCRIPTION_EXTRA_REQUIRED_STATE: &[(StateEventType, &str)] =
108    &[(StateEventType::RoomPinnedEvents, "")];
109
110/// The default Sliding Sync connection ID for the room list service.
111pub(crate) const DEFAULT_CONNECTION_ID: &str = "room-list";
112
113/// The default timeline limit for the room list service.
114pub(crate) const DEFAULT_LIST_TIMELINE_LIMIT: u32 = 1;
115
116/// The default `timeline_limit` value when used with room subscriptions.
117const DEFAULT_ROOM_SUBSCRIPTION_TIMELINE_LIMIT: u32 = 20;
118
119/// The [`RoomListService`] type. See the module's documentation to learn more.
120#[derive(Debug)]
121pub struct RoomListService {
122    /// Client that has created this [`RoomListService`].
123    client: Client,
124
125    /// The Sliding Sync instance.
126    sliding_sync: Arc<SlidingSync>,
127
128    /// The current state of the `RoomListService`.
129    ///
130    /// `RoomListService` is a simple state-machine.
131    state_machine: StateMachine,
132}
133
134impl RoomListService {
135    /// Create a new `RoomList`.
136    ///
137    /// A [`matrix_sdk::SlidingSync`] client will be created, with a cached list
138    /// already pre-configured.
139    ///
140    /// This won't start an encryption sync, and it's the user's responsibility
141    /// to create one in this case using
142    /// [`EncryptionSyncService`][crate::encryption_sync_service::EncryptionSyncService].
143    pub async fn new(client: Client) -> Result<Self, Error> {
144        Self::new_with(client, true, DEFAULT_CONNECTION_ID, DEFAULT_LIST_TIMELINE_LIMIT, false)
145            .await
146    }
147
148    /// Like [`RoomListService::new`] but with additional configuration options.
149    ///
150    /// - `share_pos`: toggles [`SlidingSyncBuilder::share_pos`] for
151    ///   cross-process position sharing.
152    /// - `connection_id`: the Sliding Sync connection ID
153    /// - `timeline_limit`: the timeline limit
154    /// - `profiles_extension`: enables the Profiles extension, required to
155    ///   merge the global `m.status` and `m.call` fields into room members and
156    ///   profiles
157    ///
158    /// [`SlidingSyncBuilder::share_pos`]: matrix_sdk::sliding_sync::SlidingSyncBuilder::share_pos
159    pub async fn new_with(
160        client: Client,
161        share_pos: bool,
162        connection_id: &str,
163        timeline_limit: u32,
164        profiles_extension: bool,
165    ) -> Result<Self, Error> {
166        let mut builder = client
167            .sliding_sync(connection_id)
168            .map_err(Error::SlidingSync)?
169            .with_account_data_extension(
170                assign!(http::request::AccountData::default(), { enabled: Some(true) }),
171            )
172            .with_receipt_extension(assign!(http::request::Receipts::default(), {
173                enabled: Some(true),
174                rooms: Some(vec![http::request::ExtensionRoomConfig::AllSubscribed])
175            }))
176            .with_typing_extension(assign!(http::request::Typing::default(), {
177                enabled: Some(true),
178            }));
179
180        match client.enabled_thread_subscriptions().await {
181            Ok(true) => {
182                debug!("Client requested thread subscriptions extension");
183
184                builder = builder.with_thread_subscriptions_extension(
185                    assign!(http::request::ThreadSubscriptions::default(), {
186                        enabled: Some(true),
187                        limit: Some(ruma::uint!(10))
188                    }),
189                );
190            }
191
192            Ok(false) => {
193                debug!(
194                    "Thread subscriptions extension either not requested on the client, or the server doesn't advertise support for it: not enabling."
195                );
196            }
197
198            Err(error) => {
199                warn!(
200                    ?error,
201                    "Failed to check whether the client requested thread subscriptions extension: not enabling."
202                );
203            }
204        }
205
206        if profiles_extension {
207            debug!("Enabling the profiles extension for the room list sliding sync");
208            builder = builder.with_profiles_extension(assign!(
209                http::request::Profiles::default(),
210                { enabled: Some(true) }
211            ));
212        }
213
214        if share_pos {
215            // The e2ee extensions aren't enabled in this sliding sync instance, and this is
216            // the only one that could be used from a different process. So it's
217            // fine to enable position sharing (i.e. reloading it from disk),
218            // since it's always exclusively owned by the current process.
219            debug!("Enabling `share_pos` for the room list sliding sync");
220            builder = builder.share_pos();
221        }
222
223        let state_machine = StateMachine::new();
224        let observable_state = state_machine.cloned_state();
225
226        let sliding_sync = builder
227            .add_cached_list(
228                SlidingSyncList::builder(ALL_ROOMS_LIST_NAME)
229                    .sync_mode(
230                        SlidingSyncMode::new_selective()
231                            .add_range(ALL_ROOMS_DEFAULT_SELECTIVE_RANGE),
232                    )
233                    .timeline_limit(timeline_limit)
234                    .required_state(
235                        DEFAULT_REQUIRED_STATE
236                            .iter()
237                            .map(|(state_event, value)| (state_event.clone(), (*value).to_owned()))
238                            .collect(),
239                    )
240                    .filters(Some(assign!(http::request::ListFilters::default(), {
241                        // As defined in the [SlidingSync MSC](https://github.com/matrix-org/matrix-spec-proposals/blob/9450ced7fb9cf5ea9077d029b3adf36aebfa8709/proposals/3575-sync.md?plain=1#L444)
242                        // If unset, both invited and joined rooms are returned. If false, no invited rooms are
243                        // returned. If true, only invited rooms are returned.
244                        is_invite: None,
245                    })))
246                    .requires_timeout(move |request_generator| {
247                        // We want Sliding Sync to apply the poll + network timeout —i.e. to do the
248                        // long-polling— in some particular cases. Let's define them.
249                        match observable_state.get() {
250                            // These are the states where we want an immediate response from the
251                            // server, with no long-polling.
252                            State::Init
253                            | State::SettingUp
254                            | State::Recovering
255                            | State::Error { .. }
256                            | State::Terminated { .. } => PollTimeout::Some(0),
257
258                            // Otherwise we want long-polling if the list is fully-loaded.
259                            State::Running => {
260                                if request_generator.is_fully_loaded() {
261                                    // Long-polling.
262                                    PollTimeout::Default
263                                } else {
264                                    // No long-polling yet.
265                                    PollTimeout::Some(0)
266                                }
267                            }
268                        }
269                    }),
270            )
271            .await
272            .map_err(Error::SlidingSync)?
273            .build()
274            .await
275            .map(Arc::new)
276            .map_err(Error::SlidingSync)?;
277
278        // Eagerly subscribe the event cache to sync responses.
279        client.event_cache().subscribe()?;
280
281        Ok(Self { client, sliding_sync, state_machine })
282    }
283
284    /// Start to sync the room list.
285    ///
286    /// It's the main method of this entire API. Calling `sync` allows to
287    /// receive updates on the room list: new rooms, rooms updates etc. Those
288    /// updates can be read with `RoomList::entries` for example. This method
289    /// returns a [`Stream`] where produced items only hold an empty value
290    /// in case of a sync success, otherwise an error.
291    ///
292    /// The `RoomListService`' state machine is run by this method.
293    ///
294    /// Stopping the [`Stream`] (i.e. by calling [`Self::stop_sync`]), and
295    /// calling [`Self::sync`] again will resume from the previous state of
296    /// the state machine.
297    ///
298    /// This should be used only for testing. In practice, most users should be
299    /// using the [`SyncService`](crate::sync_service::SyncService) instead.
300    #[doc(hidden)]
301    pub fn sync(&self) -> impl Stream<Item = Result<(), Error>> + '_ {
302        stream! {
303            let sync = self.sliding_sync.sync();
304            pin_mut!(sync);
305
306            // This is a state machine implementation.
307            // Things happen in this order:
308            //
309            // 1. The next state is calculated,
310            // 2. The actions associated to the next state are run,
311            // 3. A sync is done,
312            // 4. The next state is stored.
313            loop {
314                debug!("Run a sync iteration");
315
316                // Calculate the next state, and run the associated actions.
317                let next_state = self.state_machine.next(&self.sliding_sync).await?;
318
319                // Do the sync.
320                match sync.next().await {
321                    // Got a successful result while syncing.
322                    Some(Ok(_update_summary)) => {
323                        debug!(state = ?next_state, "New state");
324
325                        // Update the state.
326                        self.state_machine.set(next_state);
327
328                        yield Ok(());
329                    }
330
331                    // Got an error while syncing.
332                    Some(Err(error)) => {
333                        debug!(expected_state = ?next_state, "New state is an error");
334
335                        let next_state = State::Error { from: Box::new(next_state) };
336                        self.state_machine.set(next_state);
337
338                        yield Err(Error::SlidingSync(error));
339
340                        break;
341                    }
342
343                    // Sync loop has terminated.
344                    None => {
345                        debug!(expected_state = ?next_state, "New state is a termination");
346
347                        let next_state = State::Terminated { from: Box::new(next_state) };
348                        self.state_machine.set(next_state);
349
350                        break;
351                    }
352                }
353            }
354        }
355    }
356
357    /// Force to stop the sync of the `RoomListService` started by
358    /// [`Self::sync`].
359    ///
360    /// It's of utter importance to call this method rather than stop polling
361    /// the `Stream` returned by [`Self::sync`] because it will force the
362    /// cancellation and exit the sync loop, i.e. it will cancel any
363    /// in-flight HTTP requests, cancel any pending futures etc. and put the
364    /// service into a termination state.
365    ///
366    /// Ideally, one wants to consume the `Stream` returned by [`Self::sync`]
367    /// until it returns `None`, because of [`Self::stop_sync`], so that it
368    /// ensures the states are correctly placed.
369    ///
370    /// Stopping the sync of the room list via this method will put the
371    /// state-machine into the [`State::Terminated`] state.
372    ///
373    /// This should be used only for testing. In practice, most users should be
374    /// using the [`SyncService`](crate::sync_service::SyncService) instead.
375    #[doc(hidden)]
376    pub fn stop_sync(&self) -> Result<(), Error> {
377        self.sliding_sync.stop_sync().map_err(Error::SlidingSync)
378    }
379
380    /// Force the sliding sync session to expire.
381    ///
382    /// This is used by [`SyncService`](crate::sync_service::SyncService).
383    ///
384    /// **Warning**: This method **must not** be called while the sync loop is
385    /// running!
386    pub(crate) async fn expire_sync_session(&self) {
387        self.sliding_sync.expire_session().await;
388
389        // Usually, when the session expires, it leads the state to be `Error`,
390        // thus some actions (like refreshing the lists) are executed. However,
391        // if the sync loop has been stopped manually, the state is `Terminated`, and
392        // when the session is forced to expire, the state remains `Terminated`, thus
393        // the actions aren't executed as expected. Consequently, let's update the
394        // state.
395        if let State::Terminated { from } = self.state_machine.get() {
396            self.state_machine.set(State::Error { from });
397        }
398    }
399
400    /// Get a [`Stream`] of [`SyncIndicator`].
401    ///
402    /// Read the documentation of [`SyncIndicator`] to learn more about it.
403    pub fn sync_indicator(
404        &self,
405        delay_before_showing: Duration,
406        delay_before_hiding: Duration,
407    ) -> impl Stream<Item = SyncIndicator> + use<> {
408        let mut state = self.state();
409
410        stream! {
411            // Ensure the `SyncIndicator` is always hidden to start with.
412            yield SyncIndicator::Hide;
413
414            // Let's not wait for an update to happen. The `SyncIndicator` must be
415            // computed as fast as possible.
416            let mut current_state = state.next_now();
417
418            loop {
419                let (sync_indicator, yield_delay) = match current_state {
420                    State::SettingUp | State::Error { .. } => {
421                        (SyncIndicator::Show, delay_before_showing)
422                    }
423
424                    State::Init | State::Recovering | State::Running | State::Terminated { .. } => {
425                        (SyncIndicator::Hide, delay_before_hiding)
426                    }
427                };
428
429                // `state.next().await` has a maximum of `yield_delay` time to execute…
430                let next_state = match timeout(state.next(), yield_delay).await {
431                    // A new state has been received before `yield_delay` time. The new
432                    // `sync_indicator` value won't be yielded.
433                    Ok(next_state) => next_state,
434
435                    // No new state has been received before `yield_delay` time. The
436                    // `sync_indicator` value can be yielded.
437                    Err(_) => {
438                        yield sync_indicator;
439
440                        // Now that `sync_indicator` has been yielded, let's wait on
441                        // the next state again.
442                        state.next().await
443                    }
444                };
445
446                if let Some(next_state) = next_state {
447                    // Update the `current_state`.
448                    current_state = next_state;
449                } else {
450                    // Something is broken with the state. Let's stop this stream too.
451                    break;
452                }
453            }
454        }
455    }
456
457    /// Get the [`Client`] that has been used to create [`Self`].
458    pub fn client(&self) -> &Client {
459        &self.client
460    }
461
462    /// Get a subscriber to the state.
463    pub fn state(&self) -> Subscriber<State> {
464        self.state_machine.subscribe()
465    }
466
467    async fn list_for(&self, sliding_sync_list_name: &str) -> Result<RoomList, Error> {
468        RoomList::new(&self.client, &self.sliding_sync, sliding_sync_list_name, self.state()).await
469    }
470
471    /// Get a [`RoomList`] for all rooms.
472    pub async fn all_rooms(&self) -> Result<RoomList, Error> {
473        self.list_for(ALL_ROOMS_LIST_NAME).await
474    }
475
476    /// Get a [`Room`] if it exists.
477    pub fn room(&self, room_id: &RoomId) -> Result<Room, Error> {
478        self.client.get_room(room_id).ok_or_else(|| Error::RoomNotFound(room_id.to_owned()))
479    }
480
481    /// Subscribe to rooms.
482    ///
483    /// It means that all events from these rooms will be received every time,
484    /// no matter how the `RoomList` is configured.
485    ///
486    /// [`LatestEvents::listen_to_room`][listen_to_room] will be called for each
487    /// room in `room_ids`, so that the [`LatestEventValue`] will automatically
488    /// be calculated and updated for these rooms, for free.
489    ///
490    /// Previous room subscriptions that are not contained in the specified room
491    /// IDs will be forgotten.
492    ///
493    /// [listen_to_room]: matrix_sdk::latest_events::LatestEvents::listen_to_room
494    /// [`LatestEventValue`]: matrix_sdk::latest_events::LatestEventValue
495    pub async fn subscribe_to_rooms(&self, room_ids: &[&RoomId]) {
496        // Calculate the settings for the room subscriptions.
497        let settings = assign!(http::request::RoomSubscription::default(), {
498            required_state: DEFAULT_REQUIRED_STATE.iter().map(|(state_event, value)| {
499                (state_event.clone(), (*value).to_owned())
500            })
501            .chain(
502                DEFAULT_ROOM_SUBSCRIPTION_EXTRA_REQUIRED_STATE.iter().map(|(state_event, value)| {
503                    (state_event.clone(), (*value).to_owned())
504                })
505            )
506            .collect(),
507            timeline_limit: UInt::from(DEFAULT_ROOM_SUBSCRIPTION_TIMELINE_LIMIT),
508        });
509
510        // Decide whether the in-flight request (if any) should be cancelled if needed.
511        let cancel_in_flight_request = match self.state_machine.get() {
512            State::Init | State::Recovering | State::Error { .. } | State::Terminated { .. } => {
513                false
514            }
515            State::SettingUp | State::Running => true,
516        };
517
518        // Before subscribing, let's listen these rooms to calculate their latest
519        // events.
520        if self.client.event_cache().has_subscribed() {
521            let latest_events = self.client.latest_events().await;
522
523            for room_id in room_ids {
524                if let Err(error) = latest_events.listen_to_room(room_id).await {
525                    // Let's not fail the room subscription. Instead, emit a log because it's very
526                    // unlikely to happen.
527                    error!(?error, ?room_id, "Failed to listen to the latest event for this room");
528                }
529            }
530        }
531
532        // Subscribe to the rooms.
533        self.sliding_sync.resubscribe_to_rooms(room_ids, Some(settings), cancel_in_flight_request)
534    }
535
536    #[cfg(test)]
537    pub fn sliding_sync(&self) -> &SlidingSync {
538        &self.sliding_sync
539    }
540}
541
542/// [`RoomList`]'s errors.
543#[derive(Debug, Error)]
544pub enum Error {
545    /// Error from [`matrix_sdk::SlidingSync`].
546    #[error(transparent)]
547    SlidingSync(SlidingSyncError),
548
549    /// An operation has been requested on an unknown list.
550    #[error("Unknown list `{0}`")]
551    UnknownList(String),
552
553    /// The requested room doesn't exist.
554    #[error("Room `{0}` not found")]
555    RoomNotFound(OwnedRoomId),
556
557    #[error(transparent)]
558    EventCache(#[from] EventCacheError),
559}
560
561/// An hint whether a _sync spinner/loader/toaster_ should be prompted to the
562/// user, indicating that the [`RoomListService`] is syncing.
563///
564/// This is entirely arbitrary and optinionated. Of course, once
565/// [`RoomListService::sync`] has been called, it's going to be constantly
566/// syncing, until [`RoomListService::stop_sync`] is called, or until an error
567/// happened. But in some cases, it's better for the user experience to prompt
568/// to the user that a sync is happening. It's usually the first sync, or the
569/// recovering sync. However, the sync indicator must be prompted if the
570/// aforementioned sync is “slow”, otherwise the indicator is likely to “blink”
571/// pretty fast, which can be very confusing. It's also common to indicate to
572/// the user that a syncing is happening in case of a network error, that
573/// something is catching up etc.
574#[derive(Debug, Eq, PartialEq)]
575pub enum SyncIndicator {
576    /// Show the sync indicator.
577    Show,
578
579    /// Hide the sync indicator.
580    Hide,
581}
582
583#[cfg(test)]
584mod tests {
585    use std::future::ready;
586
587    use futures_util::{StreamExt, pin_mut};
588    use matrix_sdk::{SlidingSyncMode, test_utils::mocks::MatrixMockServer};
589    use matrix_sdk_test::{TestError, async_test};
590    use ruma::{api::client::sync::sync_events::v5, assign, uint};
591
592    use super::{ALL_ROOMS_LIST_NAME, Error, RoomListService, State};
593
594    #[async_test]
595    async fn test_all_rooms_are_declared() -> Result<(), TestError> {
596        let server = MatrixMockServer::new().await;
597        let client = server.client_builder().build().await;
598        let room_list = RoomListService::new(client).await?;
599
600        let sliding_sync = room_list.sliding_sync();
601
602        // List is present, in Selective mode.
603        assert_eq!(
604            sliding_sync
605                .on_list(ALL_ROOMS_LIST_NAME, |list| ready(matches!(
606                    list.sync_mode(),
607                    SlidingSyncMode::Selective { ranges } if ranges == vec![0..=19]
608                )))
609                .await,
610            Some(true)
611        );
612
613        Ok(())
614    }
615
616    #[async_test]
617    async fn test_expire_sliding_sync_session_manually() -> Result<(), Error> {
618        let server = MatrixMockServer::new().await;
619        let client = server.client_builder().build().await;
620
621        let room_list = RoomListService::new(client).await?;
622
623        let sync = room_list.sync();
624        pin_mut!(sync);
625
626        // Run a first sync.
627        {
628            let _mock_guard = server
629                .mock_sliding_sync()
630                .ok({
631                    let mut response = v5::Response::new("0".to_owned());
632                    response.lists.insert(
633                        ALL_ROOMS_LIST_NAME.to_owned(),
634                        assign!(v5::response::List::default(), { count: uint!(0) }),
635                    );
636                    response
637                })
638                .mount_as_scoped()
639                .await;
640
641            let _ = sync.next().await;
642        }
643
644        assert_eq!(room_list.state().get(), State::SettingUp);
645
646        // Stop the sync.
647        room_list.stop_sync()?;
648
649        // Do another sync.
650        let _ = sync.next().await;
651
652        // State is `Terminated`, as expected!
653        assert_eq!(
654            room_list.state_machine.get(),
655            State::Terminated { from: Box::new(State::Running) }
656        );
657
658        // Now, let's make the sliding sync session to expire.
659        room_list.expire_sync_session().await;
660
661        // State is `Error`, as a regular session expiration would generate!
662        assert_eq!(room_list.state_machine.get(), State::Error { from: Box::new(State::Running) });
663
664        Ok(())
665    }
666}