matrix_sdk_ui/
notification_client.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
// Copyright 2023 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for that specific language governing permissions and
// limitations under the License.

use std::{
    sync::{Arc, Mutex},
    time::Duration,
};

use futures_util::{pin_mut, StreamExt as _};
use matrix_sdk::{room::Room, Client, ClientBuildError, SlidingSyncList, SlidingSyncMode};
use matrix_sdk_base::{
    deserialized_responses::TimelineEvent, sliding_sync::http, RoomState, StoreError,
};
use ruma::{
    assign,
    directory::RoomTypeFilter,
    events::{
        room::{
            member::{MembershipState, StrippedRoomMemberEvent},
            message::SyncRoomMessageEvent,
        },
        AnyFullStateEventContent, AnyStateEvent, AnySyncMessageLikeEvent, AnySyncTimelineEvent,
        FullStateEventContent, StateEventType, TimelineEventType,
    },
    html::RemoveReplyFallback,
    push::Action,
    serde::Raw,
    uint, EventId, OwnedEventId, RoomId, UserId,
};
use thiserror::Error;
use tokio::sync::Mutex as AsyncMutex;
use tracing::{debug, info, instrument, trace, warn};

use crate::{
    encryption_sync_service::{EncryptionSyncPermit, EncryptionSyncService, WithLocking},
    sync_service::SyncService,
    DEFAULT_SANITIZER_MODE,
};

/// What kind of process setup do we have for this notification client?
#[derive(Clone)]
pub enum NotificationProcessSetup {
    /// The notification client may run on a separate process than the rest of
    /// the app.
    ///
    /// For instance, this is the case on iOS, where notifications are handled
    /// in a separate process (the Notification Service Extension, aka NSE).
    ///
    /// In that case, a cross-process lock will be used to coordinate writes
    /// into the stores handled by the SDK.
    MultipleProcesses,

    /// The notification client runs in the same process as the rest of the
    /// `Client` performing syncs.
    ///
    /// For instance, this is the case on Android, where a notification will
    /// wake up the main app process.
    ///
    /// In that case, a smart reference to the [`SyncService`] must be provided.
    SingleProcess { sync_service: Arc<SyncService> },
}

/// A client specialized for handling push notifications received over the
/// network, for an app.
///
/// In particular, it takes care of running a full decryption sync, in case the
/// event in the notification was impossible to decrypt beforehand.
pub struct NotificationClient {
    /// SDK client that uses an in-memory state store.
    client: Client,

    /// SDK client that uses the same state store as the caller's context.
    parent_client: Client,

    /// Is the notification client running on its own process or not?
    process_setup: NotificationProcessSetup,

    /// A mutex to serialize requests to the notifications sliding sync.
    ///
    /// If several notifications come in at the same time (e.g. network was
    /// unreachable because of airplane mode or something similar), then we
    /// need to make sure that repeated calls to `get_notification` won't
    /// cause multiple requests with the same `conn_id` we're using for
    /// notifications. This mutex solves this by sequentializing the requests.
    notification_sync_mutex: AsyncMutex<()>,

    /// A mutex to serialize requests to the encryption sliding sync that's used
    /// in case we didn't have the keys to decipher an event.
    ///
    /// Same reasoning as [`Self::notification_sync_mutex`].
    encryption_sync_mutex: AsyncMutex<()>,
}

impl NotificationClient {
    const CONNECTION_ID: &'static str = "notifications";
    const LOCK_ID: &'static str = "notifications";

    /// Create a new notification client.
    pub async fn new(
        parent_client: Client,
        process_setup: NotificationProcessSetup,
    ) -> Result<Self, Error> {
        let client = parent_client.notification_client(Self::LOCK_ID.to_owned()).await?;

        Ok(NotificationClient {
            client,
            parent_client,
            notification_sync_mutex: AsyncMutex::new(()),
            encryption_sync_mutex: AsyncMutex::new(()),
            process_setup,
        })
    }

    /// Fetches the content of a notification.
    ///
    /// This will first try to get the notification using a short-lived sliding
    /// sync, and if the sliding-sync can't find the event, then it'll use a
    /// `/context` query to find the event with associated member information.
    ///
    /// An error result means that we couldn't resolve the notification; in that
    /// case, a dummy notification may be displayed instead. A `None` result
    /// means the notification has been filtered out by the user's push
    /// rules.
    #[instrument(skip(self))]
    pub async fn get_notification(
        &self,
        room_id: &RoomId,
        event_id: &EventId,
    ) -> Result<Option<NotificationItem>, Error> {
        match self.get_notification_with_sliding_sync(room_id, event_id).await? {
            NotificationStatus::Event(event) => Ok(Some(event)),
            NotificationStatus::EventFilteredOut => Ok(None),
            NotificationStatus::EventNotFound => {
                self.get_notification_with_context(room_id, event_id).await
            }
        }
    }

    /// Run an encryption sync loop, in case an event is still encrypted.
    ///
    /// Will return true if and only:
    /// - the event was encrypted,
    /// - we successfully ran an encryption sync or waited long enough for an
    ///   existing encryption sync to
    /// decrypt the event.
    #[instrument(skip_all)]
    async fn retry_decryption(
        &self,
        room: &Room,
        raw_event: &Raw<AnySyncTimelineEvent>,
    ) -> Result<Option<TimelineEvent>, Error> {
        let event: AnySyncTimelineEvent =
            raw_event.deserialize().map_err(|_| Error::InvalidRumaEvent)?;

        if !is_event_encrypted(event.event_type()) {
            return Ok(None);
        }

        // Serialize calls to this function.
        let _guard = self.encryption_sync_mutex.lock().await;

        // The message is still encrypted, and the client is configured to retry
        // decryption.
        //
        // Spawn an `EncryptionSync` that runs two iterations of the sliding sync loop:
        // - the first iteration allows to get SS events as well as send e2ee requests.
        // - the second one let the SS proxy forward events triggered by the sending of
        // e2ee requests.
        //
        // Keep timeouts small for both, since we might be short on time.

        let with_locking = WithLocking::from(matches!(
            self.process_setup,
            NotificationProcessSetup::MultipleProcesses
        ));

        let sync_permit_guard = match &self.process_setup {
            NotificationProcessSetup::MultipleProcesses => {
                // We're running on our own process, dedicated for notifications. In that case,
                // create a dummy sync permit; we're guaranteed there's at most one since we've
                // acquired the `encryption_sync_mutex' lock here.
                let sync_permit = Arc::new(AsyncMutex::new(EncryptionSyncPermit::new()));
                sync_permit.lock_owned().await
            }

            NotificationProcessSetup::SingleProcess { sync_service } => {
                if let Some(permit_guard) = sync_service.try_get_encryption_sync_permit() {
                    permit_guard
                } else {
                    // There's already a sync service active, thus the encryption sync is already
                    // running elsewhere. As a matter of fact, if the event was encrypted, that
                    // means we were racing against the encryption sync. Wait a bit, attempt to
                    // decrypt, and carry on.

                    // We repeat the sleep 3 times at most, each iteration we
                    // double the amount of time waited, so overall we may wait up to 7 times this
                    // amount.
                    let mut wait = 200;

                    debug!("Encryption sync running in background");
                    for _ in 0..3 {
                        trace!("waiting for decryption…");

                        tokio::time::sleep(Duration::from_millis(wait)).await;

                        let new_event = room.decrypt_event(raw_event.cast_ref()).await?;

                        match new_event.kind {
                            matrix_sdk::deserialized_responses::TimelineEventKind::UnableToDecrypt {
                                utd_info, ..} => {
                                if utd_info.reason.is_missing_room_key() {
                                    // Decryption error that could be caused by a missing room
                                    // key; retry in a few.
                                    wait *= 2;
                                } else {
                                    debug!("Event could not be decrypted, but waiting longer is unlikely to help: {:?}", utd_info.reason);
                                    return Ok(None);
                                }
                            }
                            _ => {
                                trace!("Waiting succeeded and event could be decrypted!");
                                return Ok(Some(new_event));
                            }
                        }
                    }

                    // We couldn't decrypt the event after waiting a few times, abort.
                    debug!("Timeout waiting for the encryption sync to decrypt notification.");
                    return Ok(None);
                }
            }
        };

        let encryption_sync = EncryptionSyncService::new(
            self.client.clone(),
            Some((Duration::from_secs(3), Duration::from_secs(4))),
            with_locking,
        )
        .await;

        // Just log out errors, but don't have them abort the notification processing:
        // an undecrypted notification is still better than no
        // notifications.

        match encryption_sync {
            Ok(sync) => match sync.run_fixed_iterations(2, sync_permit_guard).await {
                Ok(()) => match room.decrypt_event(raw_event.cast_ref()).await {
                    Ok(new_event) => match new_event.kind {
                        matrix_sdk::deserialized_responses::TimelineEventKind::UnableToDecrypt {
                            utd_info, ..
                        } => {
                            trace!(
                                "Encryption sync failed to decrypt the event: {:?}",
                                utd_info.reason
                            );
                            Ok(None)
                        }
                        _ => {
                            trace!("Encryption sync managed to decrypt the event.");
                            Ok(Some(new_event))
                        }
                    },
                    Err(err) => {
                        trace!("Encryption sync failed to decrypt the event: {err}");
                        Ok(None)
                    }
                },
                Err(err) => {
                    warn!("Encryption sync error: {err:#}");
                    Ok(None)
                }
            },
            Err(err) => {
                warn!("Encryption sync build error: {err:#}",);
                Ok(None)
            }
        }
    }

    /// Try to run a sliding sync (without encryption) to retrieve the event
    /// from the notification.
    ///
    /// The event can either be:
    /// - an invite event,
    /// - or a non-invite event.
    ///
    /// In case it's a non-invite event, it's rather easy: we'll request
    /// explicit state that'll be useful for building the
    /// `NotificationItem`, and subscribe to the room which the notification
    /// relates to.
    ///
    /// In case it's an invite-event, it's trickier because the stripped event
    /// may not contain the event id, so we can't just match on it. Rather,
    /// we look at stripped room member events that may be fitting (i.e.
    /// match the current user and are invites), and if the SDK concludes the
    /// room was in the invited state, and we didn't find the event by id,
    /// *then* we'll use that stripped room member event.
    #[instrument(skip_all)]
    async fn try_sliding_sync(
        &self,
        room_id: &RoomId,
        event_id: &EventId,
    ) -> Result<Option<RawNotificationEvent>, Error> {
        // Serialize all the calls to this method by taking a lock at the beginning,
        // that will be dropped later.
        let _guard = self.notification_sync_mutex.lock().await;

        // Set up a sliding sync that only subscribes to the room that had the
        // notification, so we can figure out the full event and associated
        // information.

        let raw_notification = Arc::new(Mutex::new(None));

        let handler_raw_notification = raw_notification.clone();
        let target_event_id = event_id.to_owned();

        let timeline_event_handler =
            self.client.add_event_handler(move |raw: Raw<AnySyncTimelineEvent>| async move {
                match raw.get_field::<OwnedEventId>("event_id") {
                    Ok(Some(event_id)) => {
                        if event_id == target_event_id {
                            // found it! There shouldn't be a previous event before, but if there
                            // is, that should be ok to just replace it.
                            *handler_raw_notification.lock().unwrap() =
                                Some(RawNotificationEvent::Timeline(raw));
                        }
                    }
                    Ok(None) => {
                        warn!("a sync event had no event id");
                    }
                    Err(err) => {
                        warn!("a sync event id couldn't be decoded: {err}");
                    }
                }
            });

        // We'll only use this event if the room is in the invited state.
        let raw_invite = Arc::new(Mutex::new(None));

        let target_event_id = event_id.to_owned();
        let user_id = self.client.user_id().unwrap().to_owned();
        let handler_raw_invite = raw_invite.clone();
        let handler_raw_notification = raw_notification.clone();
        let stripped_member_handler =
            self.client.add_event_handler(move |raw: Raw<StrippedRoomMemberEvent>| async move {
                let deserialized = match raw.deserialize() {
                    Ok(d) => d,
                    Err(err) => {
                        warn!("failed to deserialize raw stripped room member event: {err}");
                        return;
                    }
                };

                trace!("received a stripped room member event");

                // Try to match the event by event_id, as it's the most precise. In theory, we
                // shouldn't receive it, so that's a first attempt.
                match raw.get_field::<OwnedEventId>("event_id") {
                    Ok(Some(event_id)) => {
                        if event_id == target_event_id {
                            // found it! There shouldn't be a previous event before, but if there
                            // is, that should be ok to just replace it.
                            *handler_raw_notification.lock().unwrap() =
                                Some(RawNotificationEvent::Invite(raw));
                            return;
                        }
                    }
                    Ok(None) => {
                        debug!("a room member event had no id");
                    }
                    Err(err) => {
                        debug!("a room member event id couldn't be decoded: {err}");
                    }
                }

                // Try to match the event by membership and state_key for the current user.
                if deserialized.content.membership == MembershipState::Invite
                    && deserialized.state_key == user_id
                {
                    debug!("found an invite event for the current user");
                    // This could be it! There might be several of these following each other, so
                    // assume it's the latest one (in sync ordering), and override a previous one if
                    // present.
                    *handler_raw_invite.lock().unwrap() = Some(RawNotificationEvent::Invite(raw));
                } else {
                    debug!("not an invite event, or not for the current user");
                }
            });

        // Room power levels are necessary to build the push context.
        let required_state = vec![
            (StateEventType::RoomEncryption, "".to_owned()),
            (StateEventType::RoomMember, "$LAZY".to_owned()),
            (StateEventType::RoomMember, "$ME".to_owned()),
            (StateEventType::RoomCanonicalAlias, "".to_owned()),
            (StateEventType::RoomName, "".to_owned()),
            (StateEventType::RoomPowerLevels, "".to_owned()),
        ];

        let invites = SlidingSyncList::builder("invites")
            .sync_mode(SlidingSyncMode::new_selective().add_range(0..=16))
            .timeline_limit(8)
            .required_state(required_state.clone())
            .filters(Some(assign!(http::request::ListFilters::default(), {
                is_invite: Some(true),
                not_room_types: vec![RoomTypeFilter::Space],
            })));

        let sync = self
            .client
            .sliding_sync(Self::CONNECTION_ID)?
            .poll_timeout(Duration::from_secs(1))
            .network_timeout(Duration::from_secs(3))
            .with_account_data_extension(
                assign!(http::request::AccountData::default(), { enabled: Some(true) }),
            )
            .add_list(invites)
            .build()
            .await?;

        sync.subscribe_to_rooms(
            &[room_id],
            Some(assign!(http::request::RoomSubscription::default(), {
                required_state,
                timeline_limit: uint!(16)
            })),
            true,
        );

        let mut remaining_attempts = 3;

        let stream = sync.sync();
        pin_mut!(stream);

        loop {
            if stream.next().await.is_none() {
                // Sliding sync aborted early.
                break;
            }

            if raw_notification.lock().unwrap().is_some() || raw_invite.lock().unwrap().is_some() {
                // We got the event.
                break;
            }

            remaining_attempts -= 1;
            if remaining_attempts == 0 {
                // We're out of luck.
                break;
            }
        }

        self.client.remove_event_handler(stripped_member_handler);
        self.client.remove_event_handler(timeline_event_handler);

        let mut maybe_event = raw_notification.lock().unwrap().take();

        if maybe_event.is_none() {
            trace!("we didn't have a non-invite event, looking for invited room now");
            if let Some(room) = self.client.get_room(room_id) {
                if room.state() == RoomState::Invited {
                    maybe_event = raw_invite.lock().unwrap().take();
                } else {
                    debug!("the room isn't in the invited state");
                }
            } else {
                debug!("the room isn't an invite");
            }
        }

        let found = if maybe_event.is_some() { "" } else { "not " };
        trace!("the notification event has been {found}found");

        Ok(maybe_event)
    }

    /// Get a full notification, given a room id and event id.
    ///
    /// This will run a small sliding sync to retrieve the content of the event,
    /// along with extra data to form a rich notification context.
    pub async fn get_notification_with_sliding_sync(
        &self,
        room_id: &RoomId,
        event_id: &EventId,
    ) -> Result<NotificationStatus, Error> {
        let Some(mut raw_event) = self.try_sliding_sync(room_id, event_id).await? else {
            return Ok(NotificationStatus::EventNotFound);
        };

        // At this point it should have been added by the sync, if it's not, give up.
        let Some(room) = self.client.get_room(room_id) else { return Err(Error::UnknownRoom) };

        let push_actions = match &raw_event {
            RawNotificationEvent::Timeline(timeline_event) => {
                // Timeline events may be encrypted, so make sure they get decrypted first.
                if let Some(mut timeline_event) =
                    self.retry_decryption(&room, timeline_event).await?
                {
                    let push_actions = timeline_event.push_actions.take();
                    raw_event = RawNotificationEvent::Timeline(timeline_event.into_raw());
                    push_actions
                } else {
                    room.event_push_actions(timeline_event).await?
                }
            }
            RawNotificationEvent::Invite(invite_event) => {
                // Invite events can't be encrypted, so they should be in clear text.
                room.event_push_actions(invite_event).await?
            }
        };

        if let Some(push_actions) = &push_actions {
            if !push_actions.iter().any(|a| a.should_notify()) {
                return Ok(NotificationStatus::EventFilteredOut);
            }
        }

        Ok(NotificationStatus::Event(
            NotificationItem::new(&room, raw_event, push_actions.as_deref(), Vec::new()).await?,
        ))
    }

    /// Retrieve a notification using a `/context` query.
    ///
    /// This is for clients that are already running other sliding syncs in the
    /// same process, so that most of the contextual information for the
    /// notification should already be there. In particular, the room containing
    /// the event MUST be known (via a sliding sync for invites, or another
    /// sliding sync).
    ///
    /// An error result means that we couldn't resolve the notification; in that
    /// case, a dummy notification may be displayed instead. A `None` result
    /// means the notification has been filtered out by the user's push
    /// rules.
    pub async fn get_notification_with_context(
        &self,
        room_id: &RoomId,
        event_id: &EventId,
    ) -> Result<Option<NotificationItem>, Error> {
        info!("fetching notification event with a /context query");

        // See above comment.
        let Some(room) = self.parent_client.get_room(room_id) else {
            return Err(Error::UnknownRoom);
        };

        let response = room.event_with_context(event_id, true, uint!(0), None).await?;

        let mut timeline_event = response.event.ok_or(Error::ContextMissingEvent)?;
        let state_events = response.state;

        if let Some(decrypted_event) = self.retry_decryption(&room, timeline_event.raw()).await? {
            timeline_event = decrypted_event;
        }

        if let Some(actions) = timeline_event.push_actions.as_ref() {
            if !actions.iter().any(|a| a.should_notify()) {
                return Ok(None);
            }
        }

        let push_actions = timeline_event.push_actions.take();
        Ok(Some(
            NotificationItem::new(
                &room,
                RawNotificationEvent::Timeline(timeline_event.into_raw()),
                push_actions.as_deref(),
                state_events,
            )
            .await?,
        ))
    }
}

fn is_event_encrypted(event_type: TimelineEventType) -> bool {
    let is_still_encrypted = matches!(event_type, TimelineEventType::RoomEncrypted);

    #[cfg(feature = "unstable-msc3956")]
    let is_still_encrypted =
        is_still_encrypted || matches!(event_type, ruma::events::TimelineEventType::Encrypted);

    is_still_encrypted
}

#[derive(Debug)]
pub enum NotificationStatus {
    Event(NotificationItem),
    EventNotFound,
    EventFilteredOut,
}

/// The Notification event as it was fetched from remote for the
/// given `event_id`, represented as Raw but decrypted, thus only
/// whether it is an invite or regular Timeline event has been
/// determined.
#[derive(Debug)]
pub enum RawNotificationEvent {
    /// The raw event for a timeline event
    Timeline(Raw<AnySyncTimelineEvent>),
    /// The notification contains an invitation with the given
    /// StrippedRoomMemberEvent (in raw here)
    Invite(Raw<StrippedRoomMemberEvent>),
}

/// The deserialized Event as it was fetched from remote for the
/// given `event_id` and after decryption (if possible).
#[derive(Debug)]
pub enum NotificationEvent {
    /// The Notification was for a TimelineEvent
    Timeline(AnySyncTimelineEvent),
    /// The Notification is an invite with the given stripped room event data
    Invite(StrippedRoomMemberEvent),
}

impl NotificationEvent {
    pub fn sender(&self) -> &UserId {
        match self {
            NotificationEvent::Timeline(ev) => ev.sender(),
            NotificationEvent::Invite(ev) => &ev.sender,
        }
    }
}

/// A notification with its full content.
#[derive(Debug)]
pub struct NotificationItem {
    /// Underlying Ruma event.
    pub event: NotificationEvent,

    /// The raw of the underlying event.
    pub raw_event: RawNotificationEvent,

    /// Display name of the sender.
    pub sender_display_name: Option<String>,
    /// Avatar URL of the sender.
    pub sender_avatar_url: Option<String>,
    /// Is the sender's name ambiguous?
    pub is_sender_name_ambiguous: bool,

    /// Room computed display name.
    pub room_computed_display_name: String,
    /// Room avatar URL.
    pub room_avatar_url: Option<String>,
    /// Room canonical alias.
    pub room_canonical_alias: Option<String>,
    /// Is this room encrypted?
    pub is_room_encrypted: Option<bool>,
    /// Is this room considered a direct message?
    pub is_direct_message_room: bool,
    /// Numbers of members who joined the room.
    pub joined_members_count: u64,

    /// Is it a noisy notification? (i.e. does any push action contain a sound
    /// action)
    ///
    /// It is set if and only if the push actions could be determined.
    pub is_noisy: Option<bool>,
    pub has_mention: Option<bool>,
}

impl NotificationItem {
    async fn new(
        room: &Room,
        raw_event: RawNotificationEvent,
        push_actions: Option<&[Action]>,
        state_events: Vec<Raw<AnyStateEvent>>,
    ) -> Result<Self, Error> {
        let event = match &raw_event {
            RawNotificationEvent::Timeline(raw_event) => {
                let mut event = raw_event.deserialize().map_err(|_| Error::InvalidRumaEvent)?;
                if let AnySyncTimelineEvent::MessageLike(AnySyncMessageLikeEvent::RoomMessage(
                    SyncRoomMessageEvent::Original(ev),
                )) = &mut event
                {
                    ev.content.sanitize(DEFAULT_SANITIZER_MODE, RemoveReplyFallback::Yes);
                }
                NotificationEvent::Timeline(event)
            }
            RawNotificationEvent::Invite(raw_event) => NotificationEvent::Invite(
                raw_event.deserialize().map_err(|_| Error::InvalidRumaEvent)?,
            ),
        };

        let sender = match room.state() {
            RoomState::Invited => room.invite_details().await?.inviter,
            _ => room.get_member_no_sync(event.sender()).await?,
        };

        let (mut sender_display_name, mut sender_avatar_url, is_sender_name_ambiguous) =
            match &sender {
                Some(sender) => (
                    sender.display_name().map(|s| s.to_owned()),
                    sender.avatar_url().map(|s| s.to_string()),
                    sender.name_ambiguous(),
                ),
                None => (None, None, false),
            };

        if sender_display_name.is_none() || sender_avatar_url.is_none() {
            let sender_id = event.sender();
            for ev in state_events {
                let Ok(ev) = ev.deserialize() else {
                    continue;
                };
                if ev.sender() != sender_id {
                    continue;
                }
                if let AnyFullStateEventContent::RoomMember(FullStateEventContent::Original {
                    content,
                    ..
                }) = ev.content()
                {
                    if sender_display_name.is_none() {
                        sender_display_name = content.displayname;
                    }
                    if sender_avatar_url.is_none() {
                        sender_avatar_url = content.avatar_url.map(|url| url.to_string());
                    }
                }
            }
        }

        let is_noisy = push_actions.map(|actions| actions.iter().any(|a| a.sound().is_some()));
        let has_mention = push_actions.map(|actions| actions.iter().any(|a| a.is_highlight()));

        let item = NotificationItem {
            event,
            raw_event,
            sender_display_name,
            sender_avatar_url,
            is_sender_name_ambiguous,
            room_computed_display_name: room.compute_display_name().await?.to_string(),
            room_avatar_url: room.avatar_url().map(|s| s.to_string()),
            room_canonical_alias: room.canonical_alias().map(|c| c.to_string()),
            is_direct_message_room: room.is_direct().await?,
            is_room_encrypted: room.is_encrypted().await.ok(),
            joined_members_count: room.joined_members_count(),
            is_noisy,
            has_mention,
        };

        Ok(item)
    }
}

/// An error for the [`NotificationClient`].
#[derive(Debug, Error)]
pub enum Error {
    #[error(transparent)]
    BuildingLocalClient(ClientBuildError),

    /// The room associated to this event wasn't found.
    #[error("unknown room for a notification")]
    UnknownRoom,

    /// The Ruma event contained within this notification couldn't be parsed.
    #[error("invalid ruma event")]
    InvalidRumaEvent,

    /// When calling `get_notification_with_sliding_sync`, the room was missing
    /// in the response.
    #[error("the sliding sync response doesn't include the target room")]
    SlidingSyncEmptyRoom,

    #[error("the event was missing in the `/context` query")]
    ContextMissingEvent,

    /// An error forwarded from the client.
    #[error(transparent)]
    SdkError(#[from] matrix_sdk::Error),

    /// An error forwarded from the underlying state store.
    #[error(transparent)]
    StoreError(#[from] StoreError),
}