matrix_sdk_ui/notification_client.rs
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// Copyright 2023 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for that specific language governing permissions and
// limitations under the License.
use std::{
sync::{Arc, Mutex},
time::Duration,
};
use futures_util::{pin_mut, StreamExt as _};
use matrix_sdk::{room::Room, Client, ClientBuildError, SlidingSyncList, SlidingSyncMode};
use matrix_sdk_base::{
deserialized_responses::TimelineEvent, sliding_sync::http, RoomState, StoreError,
};
use ruma::{
assign,
directory::RoomTypeFilter,
events::{
room::{
member::{MembershipState, StrippedRoomMemberEvent},
message::SyncRoomMessageEvent,
},
AnyFullStateEventContent, AnyStateEvent, AnySyncMessageLikeEvent, AnySyncTimelineEvent,
FullStateEventContent, StateEventType, TimelineEventType,
},
html::RemoveReplyFallback,
push::Action,
serde::Raw,
uint, EventId, OwnedEventId, RoomId, UserId,
};
use thiserror::Error;
use tokio::sync::Mutex as AsyncMutex;
use tracing::{debug, info, instrument, trace, warn};
use crate::{
encryption_sync_service::{EncryptionSyncPermit, EncryptionSyncService, WithLocking},
sync_service::SyncService,
DEFAULT_SANITIZER_MODE,
};
/// What kind of process setup do we have for this notification client?
#[derive(Clone)]
pub enum NotificationProcessSetup {
/// The notification client may run on a separate process than the rest of
/// the app.
///
/// For instance, this is the case on iOS, where notifications are handled
/// in a separate process (the Notification Service Extension, aka NSE).
///
/// In that case, a cross-process lock will be used to coordinate writes
/// into the stores handled by the SDK.
MultipleProcesses,
/// The notification client runs in the same process as the rest of the
/// `Client` performing syncs.
///
/// For instance, this is the case on Android, where a notification will
/// wake up the main app process.
///
/// In that case, a smart reference to the [`SyncService`] must be provided.
SingleProcess { sync_service: Arc<SyncService> },
}
/// A client specialized for handling push notifications received over the
/// network, for an app.
///
/// In particular, it takes care of running a full decryption sync, in case the
/// event in the notification was impossible to decrypt beforehand.
pub struct NotificationClient {
/// SDK client that uses an in-memory state store.
client: Client,
/// SDK client that uses the same state store as the caller's context.
parent_client: Client,
/// Is the notification client running on its own process or not?
process_setup: NotificationProcessSetup,
/// A mutex to serialize requests to the notifications sliding sync.
///
/// If several notifications come in at the same time (e.g. network was
/// unreachable because of airplane mode or something similar), then we
/// need to make sure that repeated calls to `get_notification` won't
/// cause multiple requests with the same `conn_id` we're using for
/// notifications. This mutex solves this by sequentializing the requests.
notification_sync_mutex: AsyncMutex<()>,
/// A mutex to serialize requests to the encryption sliding sync that's used
/// in case we didn't have the keys to decipher an event.
///
/// Same reasoning as [`Self::notification_sync_mutex`].
encryption_sync_mutex: AsyncMutex<()>,
}
impl NotificationClient {
const CONNECTION_ID: &'static str = "notifications";
const LOCK_ID: &'static str = "notifications";
/// Create a new notification client.
pub async fn new(
parent_client: Client,
process_setup: NotificationProcessSetup,
) -> Result<Self, Error> {
let client = parent_client.notification_client(Self::LOCK_ID.to_owned()).await?;
Ok(NotificationClient {
client,
parent_client,
notification_sync_mutex: AsyncMutex::new(()),
encryption_sync_mutex: AsyncMutex::new(()),
process_setup,
})
}
/// Fetches the content of a notification.
///
/// This will first try to get the notification using a short-lived sliding
/// sync, and if the sliding-sync can't find the event, then it'll use a
/// `/context` query to find the event with associated member information.
///
/// An error result means that we couldn't resolve the notification; in that
/// case, a dummy notification may be displayed instead. A `None` result
/// means the notification has been filtered out by the user's push
/// rules.
#[instrument(skip(self))]
pub async fn get_notification(
&self,
room_id: &RoomId,
event_id: &EventId,
) -> Result<Option<NotificationItem>, Error> {
match self.get_notification_with_sliding_sync(room_id, event_id).await? {
NotificationStatus::Event(event) => Ok(Some(event)),
NotificationStatus::EventFilteredOut => Ok(None),
NotificationStatus::EventNotFound => {
self.get_notification_with_context(room_id, event_id).await
}
}
}
/// Run an encryption sync loop, in case an event is still encrypted.
///
/// Will return true if and only:
/// - the event was encrypted,
/// - we successfully ran an encryption sync or waited long enough for an
/// existing encryption sync to
/// decrypt the event.
#[instrument(skip_all)]
async fn retry_decryption(
&self,
room: &Room,
raw_event: &Raw<AnySyncTimelineEvent>,
) -> Result<Option<TimelineEvent>, Error> {
let event: AnySyncTimelineEvent =
raw_event.deserialize().map_err(|_| Error::InvalidRumaEvent)?;
if !is_event_encrypted(event.event_type()) {
return Ok(None);
}
// Serialize calls to this function.
let _guard = self.encryption_sync_mutex.lock().await;
// The message is still encrypted, and the client is configured to retry
// decryption.
//
// Spawn an `EncryptionSync` that runs two iterations of the sliding sync loop:
// - the first iteration allows to get SS events as well as send e2ee requests.
// - the second one let the SS proxy forward events triggered by the sending of
// e2ee requests.
//
// Keep timeouts small for both, since we might be short on time.
let with_locking = WithLocking::from(matches!(
self.process_setup,
NotificationProcessSetup::MultipleProcesses
));
let sync_permit_guard = match &self.process_setup {
NotificationProcessSetup::MultipleProcesses => {
// We're running on our own process, dedicated for notifications. In that case,
// create a dummy sync permit; we're guaranteed there's at most one since we've
// acquired the `encryption_sync_mutex' lock here.
let sync_permit = Arc::new(AsyncMutex::new(EncryptionSyncPermit::new()));
sync_permit.lock_owned().await
}
NotificationProcessSetup::SingleProcess { sync_service } => {
if let Some(permit_guard) = sync_service.try_get_encryption_sync_permit() {
permit_guard
} else {
// There's already a sync service active, thus the encryption sync is already
// running elsewhere. As a matter of fact, if the event was encrypted, that
// means we were racing against the encryption sync. Wait a bit, attempt to
// decrypt, and carry on.
// We repeat the sleep 3 times at most, each iteration we
// double the amount of time waited, so overall we may wait up to 7 times this
// amount.
let mut wait = 200;
debug!("Encryption sync running in background");
for _ in 0..3 {
trace!("waiting for decryption…");
tokio::time::sleep(Duration::from_millis(wait)).await;
let new_event = room.decrypt_event(raw_event.cast_ref()).await?;
match new_event.kind {
matrix_sdk::deserialized_responses::TimelineEventKind::UnableToDecrypt {
utd_info, ..} => {
if utd_info.reason.is_missing_room_key() {
// Decryption error that could be caused by a missing room
// key; retry in a few.
wait *= 2;
} else {
debug!("Event could not be decrypted, but waiting longer is unlikely to help: {:?}", utd_info.reason);
return Ok(None);
}
}
_ => {
trace!("Waiting succeeded and event could be decrypted!");
return Ok(Some(new_event));
}
}
}
// We couldn't decrypt the event after waiting a few times, abort.
debug!("Timeout waiting for the encryption sync to decrypt notification.");
return Ok(None);
}
}
};
let encryption_sync = EncryptionSyncService::new(
self.client.clone(),
Some((Duration::from_secs(3), Duration::from_secs(4))),
with_locking,
)
.await;
// Just log out errors, but don't have them abort the notification processing:
// an undecrypted notification is still better than no
// notifications.
match encryption_sync {
Ok(sync) => match sync.run_fixed_iterations(2, sync_permit_guard).await {
Ok(()) => match room.decrypt_event(raw_event.cast_ref()).await {
Ok(new_event) => match new_event.kind {
matrix_sdk::deserialized_responses::TimelineEventKind::UnableToDecrypt {
utd_info, ..
} => {
trace!(
"Encryption sync failed to decrypt the event: {:?}",
utd_info.reason
);
Ok(None)
}
_ => {
trace!("Encryption sync managed to decrypt the event.");
Ok(Some(new_event))
}
},
Err(err) => {
trace!("Encryption sync failed to decrypt the event: {err}");
Ok(None)
}
},
Err(err) => {
warn!("Encryption sync error: {err:#}");
Ok(None)
}
},
Err(err) => {
warn!("Encryption sync build error: {err:#}",);
Ok(None)
}
}
}
/// Try to run a sliding sync (without encryption) to retrieve the event
/// from the notification.
///
/// The event can either be:
/// - an invite event,
/// - or a non-invite event.
///
/// In case it's a non-invite event, it's rather easy: we'll request
/// explicit state that'll be useful for building the
/// `NotificationItem`, and subscribe to the room which the notification
/// relates to.
///
/// In case it's an invite-event, it's trickier because the stripped event
/// may not contain the event id, so we can't just match on it. Rather,
/// we look at stripped room member events that may be fitting (i.e.
/// match the current user and are invites), and if the SDK concludes the
/// room was in the invited state, and we didn't find the event by id,
/// *then* we'll use that stripped room member event.
#[instrument(skip_all)]
async fn try_sliding_sync(
&self,
room_id: &RoomId,
event_id: &EventId,
) -> Result<Option<RawNotificationEvent>, Error> {
// Serialize all the calls to this method by taking a lock at the beginning,
// that will be dropped later.
let _guard = self.notification_sync_mutex.lock().await;
// Set up a sliding sync that only subscribes to the room that had the
// notification, so we can figure out the full event and associated
// information.
let raw_notification = Arc::new(Mutex::new(None));
let handler_raw_notification = raw_notification.clone();
let target_event_id = event_id.to_owned();
let timeline_event_handler =
self.client.add_event_handler(move |raw: Raw<AnySyncTimelineEvent>| async move {
match raw.get_field::<OwnedEventId>("event_id") {
Ok(Some(event_id)) => {
if event_id == target_event_id {
// found it! There shouldn't be a previous event before, but if there
// is, that should be ok to just replace it.
*handler_raw_notification.lock().unwrap() =
Some(RawNotificationEvent::Timeline(raw));
}
}
Ok(None) => {
warn!("a sync event had no event id");
}
Err(err) => {
warn!("a sync event id couldn't be decoded: {err}");
}
}
});
// We'll only use this event if the room is in the invited state.
let raw_invite = Arc::new(Mutex::new(None));
let target_event_id = event_id.to_owned();
let user_id = self.client.user_id().unwrap().to_owned();
let handler_raw_invite = raw_invite.clone();
let handler_raw_notification = raw_notification.clone();
let stripped_member_handler =
self.client.add_event_handler(move |raw: Raw<StrippedRoomMemberEvent>| async move {
let deserialized = match raw.deserialize() {
Ok(d) => d,
Err(err) => {
warn!("failed to deserialize raw stripped room member event: {err}");
return;
}
};
trace!("received a stripped room member event");
// Try to match the event by event_id, as it's the most precise. In theory, we
// shouldn't receive it, so that's a first attempt.
match raw.get_field::<OwnedEventId>("event_id") {
Ok(Some(event_id)) => {
if event_id == target_event_id {
// found it! There shouldn't be a previous event before, but if there
// is, that should be ok to just replace it.
*handler_raw_notification.lock().unwrap() =
Some(RawNotificationEvent::Invite(raw));
return;
}
}
Ok(None) => {
debug!("a room member event had no id");
}
Err(err) => {
debug!("a room member event id couldn't be decoded: {err}");
}
}
// Try to match the event by membership and state_key for the current user.
if deserialized.content.membership == MembershipState::Invite
&& deserialized.state_key == user_id
{
debug!("found an invite event for the current user");
// This could be it! There might be several of these following each other, so
// assume it's the latest one (in sync ordering), and override a previous one if
// present.
*handler_raw_invite.lock().unwrap() = Some(RawNotificationEvent::Invite(raw));
} else {
debug!("not an invite event, or not for the current user");
}
});
// Room power levels are necessary to build the push context.
let required_state = vec![
(StateEventType::RoomEncryption, "".to_owned()),
(StateEventType::RoomMember, "$LAZY".to_owned()),
(StateEventType::RoomMember, "$ME".to_owned()),
(StateEventType::RoomCanonicalAlias, "".to_owned()),
(StateEventType::RoomName, "".to_owned()),
(StateEventType::RoomPowerLevels, "".to_owned()),
];
let invites = SlidingSyncList::builder("invites")
.sync_mode(SlidingSyncMode::new_selective().add_range(0..=16))
.timeline_limit(8)
.required_state(required_state.clone())
.filters(Some(assign!(http::request::ListFilters::default(), {
is_invite: Some(true),
not_room_types: vec![RoomTypeFilter::Space],
})));
let sync = self
.client
.sliding_sync(Self::CONNECTION_ID)?
.poll_timeout(Duration::from_secs(1))
.network_timeout(Duration::from_secs(3))
.with_account_data_extension(
assign!(http::request::AccountData::default(), { enabled: Some(true) }),
)
.add_list(invites)
.build()
.await?;
sync.subscribe_to_rooms(
&[room_id],
Some(assign!(http::request::RoomSubscription::default(), {
required_state,
timeline_limit: uint!(16)
})),
true,
);
let mut remaining_attempts = 3;
let stream = sync.sync();
pin_mut!(stream);
loop {
if stream.next().await.is_none() {
// Sliding sync aborted early.
break;
}
if raw_notification.lock().unwrap().is_some() || raw_invite.lock().unwrap().is_some() {
// We got the event.
break;
}
remaining_attempts -= 1;
if remaining_attempts == 0 {
// We're out of luck.
break;
}
}
self.client.remove_event_handler(stripped_member_handler);
self.client.remove_event_handler(timeline_event_handler);
let mut maybe_event = raw_notification.lock().unwrap().take();
if maybe_event.is_none() {
trace!("we didn't have a non-invite event, looking for invited room now");
if let Some(room) = self.client.get_room(room_id) {
if room.state() == RoomState::Invited {
maybe_event = raw_invite.lock().unwrap().take();
} else {
debug!("the room isn't in the invited state");
}
} else {
debug!("the room isn't an invite");
}
}
let found = if maybe_event.is_some() { "" } else { "not " };
trace!("the notification event has been {found}found");
Ok(maybe_event)
}
/// Get a full notification, given a room id and event id.
///
/// This will run a small sliding sync to retrieve the content of the event,
/// along with extra data to form a rich notification context.
pub async fn get_notification_with_sliding_sync(
&self,
room_id: &RoomId,
event_id: &EventId,
) -> Result<NotificationStatus, Error> {
let Some(mut raw_event) = self.try_sliding_sync(room_id, event_id).await? else {
return Ok(NotificationStatus::EventNotFound);
};
// At this point it should have been added by the sync, if it's not, give up.
let Some(room) = self.client.get_room(room_id) else { return Err(Error::UnknownRoom) };
let push_actions = match &raw_event {
RawNotificationEvent::Timeline(timeline_event) => {
// Timeline events may be encrypted, so make sure they get decrypted first.
if let Some(mut timeline_event) =
self.retry_decryption(&room, timeline_event).await?
{
let push_actions = timeline_event.push_actions.take();
raw_event = RawNotificationEvent::Timeline(timeline_event.into_raw());
push_actions
} else {
room.event_push_actions(timeline_event).await?
}
}
RawNotificationEvent::Invite(invite_event) => {
// Invite events can't be encrypted, so they should be in clear text.
room.event_push_actions(invite_event).await?
}
};
if let Some(push_actions) = &push_actions {
if !push_actions.iter().any(|a| a.should_notify()) {
return Ok(NotificationStatus::EventFilteredOut);
}
}
Ok(NotificationStatus::Event(
NotificationItem::new(&room, raw_event, push_actions.as_deref(), Vec::new()).await?,
))
}
/// Retrieve a notification using a `/context` query.
///
/// This is for clients that are already running other sliding syncs in the
/// same process, so that most of the contextual information for the
/// notification should already be there. In particular, the room containing
/// the event MUST be known (via a sliding sync for invites, or another
/// sliding sync).
///
/// An error result means that we couldn't resolve the notification; in that
/// case, a dummy notification may be displayed instead. A `None` result
/// means the notification has been filtered out by the user's push
/// rules.
pub async fn get_notification_with_context(
&self,
room_id: &RoomId,
event_id: &EventId,
) -> Result<Option<NotificationItem>, Error> {
info!("fetching notification event with a /context query");
// See above comment.
let Some(room) = self.parent_client.get_room(room_id) else {
return Err(Error::UnknownRoom);
};
let response = room.event_with_context(event_id, true, uint!(0), None).await?;
let mut timeline_event = response.event.ok_or(Error::ContextMissingEvent)?;
let state_events = response.state;
if let Some(decrypted_event) = self.retry_decryption(&room, timeline_event.raw()).await? {
timeline_event = decrypted_event;
}
if let Some(actions) = timeline_event.push_actions.as_ref() {
if !actions.iter().any(|a| a.should_notify()) {
return Ok(None);
}
}
let push_actions = timeline_event.push_actions.take();
Ok(Some(
NotificationItem::new(
&room,
RawNotificationEvent::Timeline(timeline_event.into_raw()),
push_actions.as_deref(),
state_events,
)
.await?,
))
}
}
fn is_event_encrypted(event_type: TimelineEventType) -> bool {
let is_still_encrypted = matches!(event_type, TimelineEventType::RoomEncrypted);
#[cfg(feature = "unstable-msc3956")]
let is_still_encrypted =
is_still_encrypted || matches!(event_type, ruma::events::TimelineEventType::Encrypted);
is_still_encrypted
}
#[derive(Debug)]
pub enum NotificationStatus {
Event(NotificationItem),
EventNotFound,
EventFilteredOut,
}
/// The Notification event as it was fetched from remote for the
/// given `event_id`, represented as Raw but decrypted, thus only
/// whether it is an invite or regular Timeline event has been
/// determined.
#[derive(Debug)]
pub enum RawNotificationEvent {
/// The raw event for a timeline event
Timeline(Raw<AnySyncTimelineEvent>),
/// The notification contains an invitation with the given
/// StrippedRoomMemberEvent (in raw here)
Invite(Raw<StrippedRoomMemberEvent>),
}
/// The deserialized Event as it was fetched from remote for the
/// given `event_id` and after decryption (if possible).
#[derive(Debug)]
pub enum NotificationEvent {
/// The Notification was for a TimelineEvent
Timeline(AnySyncTimelineEvent),
/// The Notification is an invite with the given stripped room event data
Invite(StrippedRoomMemberEvent),
}
impl NotificationEvent {
pub fn sender(&self) -> &UserId {
match self {
NotificationEvent::Timeline(ev) => ev.sender(),
NotificationEvent::Invite(ev) => &ev.sender,
}
}
}
/// A notification with its full content.
#[derive(Debug)]
pub struct NotificationItem {
/// Underlying Ruma event.
pub event: NotificationEvent,
/// The raw of the underlying event.
pub raw_event: RawNotificationEvent,
/// Display name of the sender.
pub sender_display_name: Option<String>,
/// Avatar URL of the sender.
pub sender_avatar_url: Option<String>,
/// Is the sender's name ambiguous?
pub is_sender_name_ambiguous: bool,
/// Room computed display name.
pub room_computed_display_name: String,
/// Room avatar URL.
pub room_avatar_url: Option<String>,
/// Room canonical alias.
pub room_canonical_alias: Option<String>,
/// Is this room encrypted?
pub is_room_encrypted: Option<bool>,
/// Is this room considered a direct message?
pub is_direct_message_room: bool,
/// Numbers of members who joined the room.
pub joined_members_count: u64,
/// Is it a noisy notification? (i.e. does any push action contain a sound
/// action)
///
/// It is set if and only if the push actions could be determined.
pub is_noisy: Option<bool>,
pub has_mention: Option<bool>,
}
impl NotificationItem {
async fn new(
room: &Room,
raw_event: RawNotificationEvent,
push_actions: Option<&[Action]>,
state_events: Vec<Raw<AnyStateEvent>>,
) -> Result<Self, Error> {
let event = match &raw_event {
RawNotificationEvent::Timeline(raw_event) => {
let mut event = raw_event.deserialize().map_err(|_| Error::InvalidRumaEvent)?;
if let AnySyncTimelineEvent::MessageLike(AnySyncMessageLikeEvent::RoomMessage(
SyncRoomMessageEvent::Original(ev),
)) = &mut event
{
ev.content.sanitize(DEFAULT_SANITIZER_MODE, RemoveReplyFallback::Yes);
}
NotificationEvent::Timeline(event)
}
RawNotificationEvent::Invite(raw_event) => NotificationEvent::Invite(
raw_event.deserialize().map_err(|_| Error::InvalidRumaEvent)?,
),
};
let sender = match room.state() {
RoomState::Invited => room.invite_details().await?.inviter,
_ => room.get_member_no_sync(event.sender()).await?,
};
let (mut sender_display_name, mut sender_avatar_url, is_sender_name_ambiguous) =
match &sender {
Some(sender) => (
sender.display_name().map(|s| s.to_owned()),
sender.avatar_url().map(|s| s.to_string()),
sender.name_ambiguous(),
),
None => (None, None, false),
};
if sender_display_name.is_none() || sender_avatar_url.is_none() {
let sender_id = event.sender();
for ev in state_events {
let Ok(ev) = ev.deserialize() else {
continue;
};
if ev.sender() != sender_id {
continue;
}
if let AnyFullStateEventContent::RoomMember(FullStateEventContent::Original {
content,
..
}) = ev.content()
{
if sender_display_name.is_none() {
sender_display_name = content.displayname;
}
if sender_avatar_url.is_none() {
sender_avatar_url = content.avatar_url.map(|url| url.to_string());
}
}
}
}
let is_noisy = push_actions.map(|actions| actions.iter().any(|a| a.sound().is_some()));
let has_mention = push_actions.map(|actions| actions.iter().any(|a| a.is_highlight()));
let item = NotificationItem {
event,
raw_event,
sender_display_name,
sender_avatar_url,
is_sender_name_ambiguous,
room_computed_display_name: room.compute_display_name().await?.to_string(),
room_avatar_url: room.avatar_url().map(|s| s.to_string()),
room_canonical_alias: room.canonical_alias().map(|c| c.to_string()),
is_direct_message_room: room.is_direct().await?,
is_room_encrypted: room.is_encrypted().await.ok(),
joined_members_count: room.joined_members_count(),
is_noisy,
has_mention,
};
Ok(item)
}
}
/// An error for the [`NotificationClient`].
#[derive(Debug, Error)]
pub enum Error {
#[error(transparent)]
BuildingLocalClient(ClientBuildError),
/// The room associated to this event wasn't found.
#[error("unknown room for a notification")]
UnknownRoom,
/// The Ruma event contained within this notification couldn't be parsed.
#[error("invalid ruma event")]
InvalidRumaEvent,
/// When calling `get_notification_with_sliding_sync`, the room was missing
/// in the response.
#[error("the sliding sync response doesn't include the target room")]
SlidingSyncEmptyRoom,
#[error("the event was missing in the `/context` query")]
ContextMissingEvent,
/// An error forwarded from the client.
#[error(transparent)]
SdkError(#[from] matrix_sdk::Error),
/// An error forwarded from the underlying state store.
#[error(transparent)]
StoreError(#[from] StoreError),
}