matrix_sdk_crypto

Struct RoomIdentityState

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pub struct RoomIdentityState<R: RoomIdentityProvider> { /* private fields */ }
Expand description

The state of the identities in a given room - whether they are:

  • in pin violation (the identity changed after we accepted their identity),
  • verified (we manually did the emoji dance),
  • previously verified (we did the emoji dance and then their identity changed),
  • otherwise, they are pinned.

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impl<R: RoomIdentityProvider> RoomIdentityState<R>

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pub async fn new(room: R) -> Self

Create a new RoomIdentityState using the provided room to check whether users are members.

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pub fn current_state(&self) -> Vec<IdentityStatusChange>

Provide the current state of the room: a list of all the non-pinned identities and their status.

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pub async fn process_change( &mut self, item: RoomIdentityChange, ) -> Vec<IdentityStatusChange>

Deal with an incoming event - either someone’s identity changed, or some changes happened to a room’s membership.

Returns the changes (if any) to the list of valid/invalid identities in the room.

Trait Implementations§

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impl<R: Debug + RoomIdentityProvider> Debug for RoomIdentityState<R>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<R> Freeze for RoomIdentityState<R>
where R: Freeze,

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impl<R> RefUnwindSafe for RoomIdentityState<R>
where R: RefUnwindSafe,

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impl<R> Send for RoomIdentityState<R>
where R: Send,

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impl<R> Sync for RoomIdentityState<R>
where R: Sync,

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impl<R> Unpin for RoomIdentityState<R>
where R: Unpin,

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impl<R> UnwindSafe for RoomIdentityState<R>
where R: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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type Type = T

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