Trait matrix_sdk_base::store::StateStore

source ·
pub trait StateStore: AsyncTraitDeps {
    type Error: Debug + Into<StoreError> + From<Error>;

Show 35 methods // Required methods fn get_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, ) -> Pin<Box<dyn Future<Output = Result<Option<StateStoreDataValue>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn set_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, value: StateStoreDataValue, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn remove_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn save_changes<'life0, 'life1, 'async_trait>( &'life0 self, changes: &'life1 StateChanges, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_presence_event<'life0, 'life1, 'async_trait>( &'life0 self, user_id: &'life1 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_presence_events<'life0, 'life1, 'async_trait>( &'life0 self, user_ids: &'life1 [OwnedUserId], ) -> Pin<Box<dyn Future<Output = Result<Vec<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_state_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, state_key: &'life2 str, ) -> Pin<Box<dyn Future<Output = Result<Option<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn get_state_events<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, ) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_state_events_for_keys<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, state_keys: &'life2 [&'life3 str], ) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait; fn get_profile<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, user_id: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn get_profiles<'a, 'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, user_ids: &'a [OwnedUserId], ) -> Pin<Box<dyn Future<Output = Result<BTreeMap<&'a UserId, MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_user_ids<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, memberships: RoomMemberships, ) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedUserId>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_room_infos<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<RoomInfo>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait; fn get_users_with_display_name<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, display_name: &'life2 DisplayName, ) -> Pin<Box<dyn Future<Output = Result<BTreeSet<OwnedUserId>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn get_users_with_display_names<'a, 'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, display_names: &'a [DisplayName], ) -> Pin<Box<dyn Future<Output = Result<HashMap<&'a DisplayName, BTreeSet<OwnedUserId>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_account_data_event<'life0, 'async_trait>( &'life0 self, event_type: GlobalAccountDataEventType, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyGlobalAccountDataEvent>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait; fn get_room_account_data_event<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: RoomAccountDataEventType, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyRoomAccountDataEvent>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn get_user_room_receipt_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, receipt_type: ReceiptType, thread: ReceiptThread, user_id: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<(OwnedEventId, Receipt)>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn get_event_room_receipt_events<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, receipt_type: ReceiptType, thread: ReceiptThread, event_id: &'life2 EventId, ) -> Pin<Box<dyn Future<Output = Result<Vec<(OwnedUserId, Receipt)>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn get_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn set_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], value: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn remove_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn remove_room<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn save_send_queue_request<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: OwnedTransactionId, request: QueuedRequestKind, priority: usize, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn update_send_queue_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, content: QueuedRequestKind, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn remove_send_queue_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn load_send_queue_requests<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<QueuedRequest>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; fn update_send_queue_request_status<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, error: Option<QueueWedgeError>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn load_rooms_with_unsent_requests<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedRoomId>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait; fn save_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, parent_txn_id: &'life2 TransactionId, own_txn_id: ChildTransactionId, content: DependentQueuedRequestKind, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn mark_dependent_queued_requests_as_ready<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, parent_txn_id: &'life2 TransactionId, sent_parent_key: SentRequestKey, ) -> Pin<Box<dyn Future<Output = Result<usize, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn update_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, own_transaction_id: &'life2 ChildTransactionId, new_content: DependentQueuedRequestKind, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn remove_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room: &'life1 RoomId, own_txn_id: &'life2 ChildTransactionId, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait; fn load_dependent_queued_requests<'life0, 'life1, 'async_trait>( &'life0 self, room: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<DependentQueuedRequest>, Self::Error>> + Send + 'async_trait>> where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait; // Provided method fn set_custom_value_no_read<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], value: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>> where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait { ... }
}
Expand description

An abstract state store trait that can be used to implement different stores for the SDK.

Required Associated Types§

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type Error: Debug + Into<StoreError> + From<Error>

The error type used by this state store.

Required Methods§

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fn get_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, ) -> Pin<Box<dyn Future<Output = Result<Option<StateStoreDataValue>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get key-value data from the store.

§Arguments
  • key - The key to fetch data for.
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fn set_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, value: StateStoreDataValue, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Put key-value data into the store.

§Arguments
  • key - The key to identify the data in the store.

  • value - The data to insert.

Panics if the key and value variants do not match.

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fn remove_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Remove key-value data from the store.

§Arguments
  • key - The key to remove the data for.
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fn save_changes<'life0, 'life1, 'async_trait>( &'life0 self, changes: &'life1 StateChanges, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Save the set of state changes in the store.

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fn get_presence_event<'life0, 'life1, 'async_trait>( &'life0 self, user_id: &'life1 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the stored presence event for the given user.

§Arguments
  • user_id - The id of the user for which we wish to fetch the presence event for.
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fn get_presence_events<'life0, 'life1, 'async_trait>( &'life0 self, user_ids: &'life1 [OwnedUserId], ) -> Pin<Box<dyn Future<Output = Result<Vec<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the stored presence events for the given users.

§Arguments
  • user_ids - The IDs of the users to fetch the presence events for.
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fn get_state_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, state_key: &'life2 str, ) -> Pin<Box<dyn Future<Output = Result<Option<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get a state event out of the state store.

§Arguments
  • room_id - The id of the room the state event was received for.

  • event_type - The event type of the state event.

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fn get_state_events<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, ) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get a list of state events for a given room and StateEventType.

§Arguments
  • room_id - The id of the room to find events for.

  • event_type - The event type.

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fn get_state_events_for_keys<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, state_keys: &'life2 [&'life3 str], ) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait,

Get a list of state events for a given room, StateEventType, and the given state keys.

§Arguments
  • room_id - The id of the room to find events for.

  • event_type - The event type.

  • state_keys - The list of state keys to find.

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fn get_profile<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, user_id: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get the current profile for the given user in the given room.

§Arguments
  • room_id - The room id the profile is used in.

  • user_id - The id of the user the profile belongs to.

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fn get_profiles<'a, 'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, user_ids: &'a [OwnedUserId], ) -> Pin<Box<dyn Future<Output = Result<BTreeMap<&'a UserId, MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the current profiles for the given users in the given room.

§Arguments
  • room_id - The ID of the room the profiles are used in.

  • user_ids - The IDs of the users the profiles belong to.

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fn get_user_ids<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, memberships: RoomMemberships, ) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedUserId>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the user ids of members for a given room with the given memberships, for stripped and regular rooms alike.

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fn get_room_infos<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<RoomInfo>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get all the pure RoomInfos the store knows about.

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fn get_users_with_display_name<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, display_name: &'life2 DisplayName, ) -> Pin<Box<dyn Future<Output = Result<BTreeSet<OwnedUserId>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get all the users that use the given display name in the given room.

§Arguments
  • room_id - The id of the room for which the display name users should be fetched for.

  • display_name - The display name that the users use.

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fn get_users_with_display_names<'a, 'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, display_names: &'a [DisplayName], ) -> Pin<Box<dyn Future<Output = Result<HashMap<&'a DisplayName, BTreeSet<OwnedUserId>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get all the users that use the given display names in the given room.

§Arguments
  • room_id - The ID of the room to fetch the display names for.

  • display_names - The display names that the users use.

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fn get_account_data_event<'life0, 'async_trait>( &'life0 self, event_type: GlobalAccountDataEventType, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyGlobalAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get an event out of the account data store.

§Arguments
  • event_type - The event type of the account data event.
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fn get_room_account_data_event<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: RoomAccountDataEventType, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyRoomAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get an event out of the room account data store.

§Arguments
  • room_id - The id of the room for which the room account data event should be fetched.

  • event_type - The event type of the room account data event.

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fn get_user_room_receipt_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, receipt_type: ReceiptType, thread: ReceiptThread, user_id: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<(OwnedEventId, Receipt)>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get an event out of the user room receipt store.

§Arguments
  • room_id - The id of the room for which the receipt should be fetched.

  • receipt_type - The type of the receipt.

  • thread - The thread containing this receipt.

  • user_id - The id of the user for who the receipt should be fetched.

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fn get_event_room_receipt_events<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, receipt_type: ReceiptType, thread: ReceiptThread, event_id: &'life2 EventId, ) -> Pin<Box<dyn Future<Output = Result<Vec<(OwnedUserId, Receipt)>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get events out of the event room receipt store.

§Arguments
  • room_id - The id of the room for which the receipts should be fetched.

  • receipt_type - The type of the receipts.

  • thread - The thread containing this receipt.

  • event_id - The id of the event for which the receipts should be fetched.

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fn get_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get arbitrary data from the custom store

§Arguments
  • key - The key to fetch data for
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fn set_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], value: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Put arbitrary data into the custom store, return the data previously stored

§Arguments
  • key - The key to insert data into

  • value - The value to insert

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fn remove_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Remove arbitrary data from the custom store and return it if existed

§Arguments
  • key - The key to remove data from
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fn remove_room<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Remove a room and all elements associated from the state store.

§Arguments
  • room_id - The RoomId of the room to delete.
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fn save_send_queue_request<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: OwnedTransactionId, request: QueuedRequestKind, priority: usize, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Save a request to be sent by a send queue later (e.g. sending an event).

§Arguments
  • room_id - The RoomId of the send queue’s room.
  • transaction_id - The unique key identifying the event to be sent (and its transaction). Note: this is expected to be randomly generated and thus unique.
  • content - Serializable event content to be sent.
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fn update_send_queue_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, content: QueuedRequestKind, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Updates a send queue request with the given content, and resets its error status.

§Arguments
  • room_id - The RoomId of the send queue’s room.
  • transaction_id - The unique key identifying the request to be sent (and its transaction).
  • content - Serializable event content to replace the original one.

Returns true if a request has been updated, or false otherwise.

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fn remove_send_queue_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Remove a request previously inserted with Self::save_send_queue_request from the database, based on its transaction id.

Returns true if something has been removed, or false otherwise.

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fn load_send_queue_requests<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<QueuedRequest>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Loads all the send queue requests for the given room.

The resulting vector of queued requests should be ordered from higher priority to lower priority, and respect the insertion order when priorities are equal.

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fn update_send_queue_request_status<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, error: Option<QueueWedgeError>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Updates the send queue error status (wedge) for a given send queue request.

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fn load_rooms_with_unsent_requests<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedRoomId>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Loads all the rooms which have any pending requests in their send queue.

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fn save_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, parent_txn_id: &'life2 TransactionId, own_txn_id: ChildTransactionId, content: DependentQueuedRequestKind, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Add a new entry to the list of dependent send queue requests for a parent request.

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fn mark_dependent_queued_requests_as_ready<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, parent_txn_id: &'life2 TransactionId, sent_parent_key: SentRequestKey, ) -> Pin<Box<dyn Future<Output = Result<usize, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Mark a set of dependent send queue requests as ready, using a key identifying the homeserver’s response.

⚠ Beware! There’s no verification applied that the parent key type is compatible with the dependent event type. The invalid state may be lazily filtered out in load_dependent_queued_requests.

Returns the number of updated requests.

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fn update_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, own_transaction_id: &'life2 ChildTransactionId, new_content: DependentQueuedRequestKind, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Update a dependent send queue request with the new content.

Returns true if the request was found and could be updated.

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fn remove_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room: &'life1 RoomId, own_txn_id: &'life2 ChildTransactionId, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Remove a specific dependent send queue request by id.

Returns true if the dependent send queue request has been indeed removed.

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fn load_dependent_queued_requests<'life0, 'life1, 'async_trait>( &'life0 self, room: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<DependentQueuedRequest>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

List all the dependent send queue requests.

This returns absolutely all the dependent send queue requests, whether they have a parent event id or not. As a contract for implementors, they must be returned in insertion order.

Provided Methods§

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fn set_custom_value_no_read<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], value: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Put arbitrary data into the custom store, do not attempt to read any previous data

Optimization option for set_custom_values for stores that would perform better withouts the extra read and the caller not needing that data returned. Otherwise this just wraps around set_custom_data and discards the result.

§Arguments
  • key - The key to insert data into

  • value - The value to insert

Implementors§