pub trait StateStore: AsyncTraitDeps {
type Error: Debug + Into<StoreError> + From<Error>;
Show 35 methods
// Required methods
fn get_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
) -> Pin<Box<dyn Future<Output = Result<Option<StateStoreDataValue>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn set_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
value: StateStoreDataValue,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn remove_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save_changes<'life0, 'life1, 'async_trait>(
&'life0 self,
changes: &'life1 StateChanges,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_presence_event<'life0, 'life1, 'async_trait>(
&'life0 self,
user_id: &'life1 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_presence_events<'life0, 'life1, 'async_trait>(
&'life0 self,
user_ids: &'life1 [OwnedUserId],
) -> Pin<Box<dyn Future<Output = Result<Vec<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_state_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
state_key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn get_state_events<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_state_events_for_keys<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
state_keys: &'life2 [&'life3 str],
) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait;
fn get_profile<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
user_id: &'life2 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn get_profiles<'a, 'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
user_ids: &'a [OwnedUserId],
) -> Pin<Box<dyn Future<Output = Result<BTreeMap<&'a UserId, MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'a: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_user_ids<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
memberships: RoomMemberships,
) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedUserId>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_room_infos<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<RoomInfo>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn get_users_with_display_name<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
display_name: &'life2 DisplayName,
) -> Pin<Box<dyn Future<Output = Result<BTreeSet<OwnedUserId>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn get_users_with_display_names<'a, 'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
display_names: &'a [DisplayName],
) -> Pin<Box<dyn Future<Output = Result<HashMap<&'a DisplayName, BTreeSet<OwnedUserId>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'a: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_account_data_event<'life0, 'async_trait>(
&'life0 self,
event_type: GlobalAccountDataEventType,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyGlobalAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn get_room_account_data_event<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: RoomAccountDataEventType,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyRoomAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_user_room_receipt_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
receipt_type: ReceiptType,
thread: ReceiptThread,
user_id: &'life2 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<(OwnedEventId, Receipt)>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn get_event_room_receipt_events<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
receipt_type: ReceiptType,
thread: ReceiptThread,
event_id: &'life2 EventId,
) -> Pin<Box<dyn Future<Output = Result<Vec<(OwnedUserId, Receipt)>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn get_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn set_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn remove_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn remove_room<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save_send_queue_request<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: OwnedTransactionId,
request: QueuedRequestKind,
priority: usize,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn update_send_queue_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
content: QueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn remove_send_queue_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn load_send_queue_requests<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<Vec<QueuedRequest>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn update_send_queue_request_status<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
error: Option<QueueWedgeError>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn load_rooms_with_unsent_requests<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedRoomId>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn save_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
parent_txn_id: &'life2 TransactionId,
own_txn_id: ChildTransactionId,
content: DependentQueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn mark_dependent_queued_requests_as_ready<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
parent_txn_id: &'life2 TransactionId,
sent_parent_key: SentRequestKey,
) -> Pin<Box<dyn Future<Output = Result<usize, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn update_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
own_transaction_id: &'life2 ChildTransactionId,
new_content: DependentQueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn remove_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room: &'life1 RoomId,
own_txn_id: &'life2 ChildTransactionId,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn load_dependent_queued_requests<'life0, 'life1, 'async_trait>(
&'life0 self,
room: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<Vec<DependentQueuedRequest>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
// Provided method
fn set_custom_value_no_read<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait { ... }
}
Expand description
An abstract state store trait that can be used to implement different stores for the SDK.
Required Associated Types§
Required Methods§
Sourcefn get_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
) -> Pin<Box<dyn Future<Output = Result<Option<StateStoreDataValue>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
) -> Pin<Box<dyn Future<Output = Result<Option<StateStoreDataValue>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Sourcefn set_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
value: StateStoreDataValue,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
value: StateStoreDataValue,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Put key-value data into the store.
§Arguments
-
key
- The key to identify the data in the store. -
value
- The data to insert.
Panics if the key and value variants do not match.
Sourcefn remove_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn remove_kv_data<'life0, 'life1, 'async_trait>(
&'life0 self,
key: StateStoreDataKey<'life1>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Sourcefn save_changes<'life0, 'life1, 'async_trait>(
&'life0 self,
changes: &'life1 StateChanges,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save_changes<'life0, 'life1, 'async_trait>(
&'life0 self,
changes: &'life1 StateChanges,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Save the set of state changes in the store.
Sourcefn get_presence_event<'life0, 'life1, 'async_trait>(
&'life0 self,
user_id: &'life1 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_presence_event<'life0, 'life1, 'async_trait>(
&'life0 self,
user_id: &'life1 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get the stored presence event for the given user.
§Arguments
user_id
- The id of the user for which we wish to fetch the presence event for.
Sourcefn get_presence_events<'life0, 'life1, 'async_trait>(
&'life0 self,
user_ids: &'life1 [OwnedUserId],
) -> Pin<Box<dyn Future<Output = Result<Vec<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_presence_events<'life0, 'life1, 'async_trait>(
&'life0 self,
user_ids: &'life1 [OwnedUserId],
) -> Pin<Box<dyn Future<Output = Result<Vec<Raw<PresenceEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get the stored presence events for the given users.
§Arguments
user_ids
- The IDs of the users to fetch the presence events for.
Sourcefn get_state_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
state_key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_state_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
state_key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Get a state event out of the state store.
§Arguments
-
room_id
- The id of the room the state event was received for. -
event_type
- The event type of the state event.
Sourcefn get_state_events<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_state_events<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get a list of state events for a given room and StateEventType
.
§Arguments
-
room_id
- The id of the room to find events for. -
event_type
- The event type.
Sourcefn get_state_events_for_keys<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
state_keys: &'life2 [&'life3 str],
) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
fn get_state_events_for_keys<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: StateEventType,
state_keys: &'life2 [&'life3 str],
) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Get a list of state events for a given room, StateEventType
, and the
given state keys.
§Arguments
-
room_id
- The id of the room to find events for. -
event_type
- The event type. -
state_keys
- The list of state keys to find.
Sourcefn get_profile<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
user_id: &'life2 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_profile<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
user_id: &'life2 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Get the current profile for the given user in the given room.
§Arguments
-
room_id
- The room id the profile is used in. -
user_id
- The id of the user the profile belongs to.
Sourcefn get_profiles<'a, 'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
user_ids: &'a [OwnedUserId],
) -> Pin<Box<dyn Future<Output = Result<BTreeMap<&'a UserId, MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'a: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_profiles<'a, 'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
user_ids: &'a [OwnedUserId],
) -> Pin<Box<dyn Future<Output = Result<BTreeMap<&'a UserId, MinimalRoomMemberEvent>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'a: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get the current profiles for the given users in the given room.
§Arguments
-
room_id
- The ID of the room the profiles are used in. -
user_ids
- The IDs of the users the profiles belong to.
Sourcefn get_user_ids<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
memberships: RoomMemberships,
) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedUserId>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_user_ids<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
memberships: RoomMemberships,
) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedUserId>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get the user ids of members for a given room with the given memberships, for stripped and regular rooms alike.
Sourcefn get_room_infos<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<RoomInfo>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn get_room_infos<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<RoomInfo>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Get all the pure RoomInfo
s the store knows about.
Sourcefn get_users_with_display_name<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
display_name: &'life2 DisplayName,
) -> Pin<Box<dyn Future<Output = Result<BTreeSet<OwnedUserId>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_users_with_display_name<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
display_name: &'life2 DisplayName,
) -> Pin<Box<dyn Future<Output = Result<BTreeSet<OwnedUserId>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Get all the users that use the given display name in the given room.
§Arguments
-
room_id
- The id of the room for which the display name users should be fetched for. -
display_name
- The display name that the users use.
Sourcefn get_users_with_display_names<'a, 'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
display_names: &'a [DisplayName],
) -> Pin<Box<dyn Future<Output = Result<HashMap<&'a DisplayName, BTreeSet<OwnedUserId>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'a: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_users_with_display_names<'a, 'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
display_names: &'a [DisplayName],
) -> Pin<Box<dyn Future<Output = Result<HashMap<&'a DisplayName, BTreeSet<OwnedUserId>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'a: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get all the users that use the given display names in the given room.
§Arguments
-
room_id
- The ID of the room to fetch the display names for. -
display_names
- The display names that the users use.
Sourcefn get_account_data_event<'life0, 'async_trait>(
&'life0 self,
event_type: GlobalAccountDataEventType,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyGlobalAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn get_account_data_event<'life0, 'async_trait>(
&'life0 self,
event_type: GlobalAccountDataEventType,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyGlobalAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Get an event out of the account data store.
§Arguments
event_type
- The event type of the account data event.
Sourcefn get_room_account_data_event<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: RoomAccountDataEventType,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyRoomAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_room_account_data_event<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
event_type: RoomAccountDataEventType,
) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyRoomAccountDataEvent>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get an event out of the room account data store.
§Arguments
-
room_id
- The id of the room for which the room account data event should be fetched. -
event_type
- The event type of the room account data event.
Sourcefn get_user_room_receipt_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
receipt_type: ReceiptType,
thread: ReceiptThread,
user_id: &'life2 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<(OwnedEventId, Receipt)>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_user_room_receipt_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
receipt_type: ReceiptType,
thread: ReceiptThread,
user_id: &'life2 UserId,
) -> Pin<Box<dyn Future<Output = Result<Option<(OwnedEventId, Receipt)>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Get an event out of the user room receipt store.
§Arguments
-
room_id
- The id of the room for which the receipt should be fetched. -
receipt_type
- The type of the receipt. -
thread
- The thread containing this receipt. -
user_id
- The id of the user for who the receipt should be fetched.
Sourcefn get_event_room_receipt_events<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
receipt_type: ReceiptType,
thread: ReceiptThread,
event_id: &'life2 EventId,
) -> Pin<Box<dyn Future<Output = Result<Vec<(OwnedUserId, Receipt)>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_event_room_receipt_events<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
receipt_type: ReceiptType,
thread: ReceiptThread,
event_id: &'life2 EventId,
) -> Pin<Box<dyn Future<Output = Result<Vec<(OwnedUserId, Receipt)>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Get events out of the event room receipt store.
§Arguments
-
room_id
- The id of the room for which the receipts should be fetched. -
receipt_type
- The type of the receipts. -
thread
- The thread containing this receipt. -
event_id
- The id of the event for which the receipts should be fetched.
Sourcefn get_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Sourcefn set_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Put arbitrary data into the custom store, return the data previously stored
§Arguments
-
key
- The key to insert data into -
value
- The value to insert
Sourcefn remove_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn remove_custom_value<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Remove arbitrary data from the custom store and return it if existed
§Arguments
key
- The key to remove data from
Sourcefn remove_room<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn remove_room<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Remove a room and all elements associated from the state store.
§Arguments
room_id
- TheRoomId
of the room to delete.
Sourcefn save_send_queue_request<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: OwnedTransactionId,
request: QueuedRequestKind,
priority: usize,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save_send_queue_request<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: OwnedTransactionId,
request: QueuedRequestKind,
priority: usize,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Save a request to be sent by a send queue later (e.g. sending an event).
§Arguments
room_id
- TheRoomId
of the send queue’s room.transaction_id
- The unique key identifying the event to be sent (and its transaction). Note: this is expected to be randomly generated and thus unique.content
- Serializable event content to be sent.
Sourcefn update_send_queue_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
content: QueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn update_send_queue_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
content: QueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Updates a send queue request with the given content, and resets its error status.
§Arguments
room_id
- TheRoomId
of the send queue’s room.transaction_id
- The unique key identifying the request to be sent (and its transaction).content
- Serializable event content to replace the original one.
Returns true if a request has been updated, or false otherwise.
Sourcefn remove_send_queue_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn remove_send_queue_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Remove a request previously inserted with
Self::save_send_queue_request
from the database, based on its
transaction id.
Returns true if something has been removed, or false otherwise.
Sourcefn load_send_queue_requests<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<Vec<QueuedRequest>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load_send_queue_requests<'life0, 'life1, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<Vec<QueuedRequest>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Loads all the send queue requests for the given room.
The resulting vector of queued requests should be ordered from higher priority to lower priority, and respect the insertion order when priorities are equal.
Sourcefn update_send_queue_request_status<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
error: Option<QueueWedgeError>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn update_send_queue_request_status<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
transaction_id: &'life2 TransactionId,
error: Option<QueueWedgeError>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Updates the send queue error status (wedge) for a given send queue request.
Sourcefn load_rooms_with_unsent_requests<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedRoomId>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn load_rooms_with_unsent_requests<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedRoomId>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Loads all the rooms which have any pending requests in their send queue.
Sourcefn save_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
parent_txn_id: &'life2 TransactionId,
own_txn_id: ChildTransactionId,
content: DependentQueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn save_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
parent_txn_id: &'life2 TransactionId,
own_txn_id: ChildTransactionId,
content: DependentQueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Add a new entry to the list of dependent send queue requests for a parent request.
Sourcefn mark_dependent_queued_requests_as_ready<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
parent_txn_id: &'life2 TransactionId,
sent_parent_key: SentRequestKey,
) -> Pin<Box<dyn Future<Output = Result<usize, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn mark_dependent_queued_requests_as_ready<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
parent_txn_id: &'life2 TransactionId,
sent_parent_key: SentRequestKey,
) -> Pin<Box<dyn Future<Output = Result<usize, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Mark a set of dependent send queue requests as ready, using a key identifying the homeserver’s response.
⚠ Beware! There’s no verification applied that the parent key type is
compatible with the dependent event type. The invalid state may be
lazily filtered out in load_dependent_queued_requests
.
Returns the number of updated requests.
Sourcefn update_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
own_transaction_id: &'life2 ChildTransactionId,
new_content: DependentQueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn update_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room_id: &'life1 RoomId,
own_transaction_id: &'life2 ChildTransactionId,
new_content: DependentQueuedRequestKind,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Update a dependent send queue request with the new content.
Returns true if the request was found and could be updated.
Sourcefn remove_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room: &'life1 RoomId,
own_txn_id: &'life2 ChildTransactionId,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn remove_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
room: &'life1 RoomId,
own_txn_id: &'life2 ChildTransactionId,
) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Remove a specific dependent send queue request by id.
Returns true if the dependent send queue request has been indeed removed.
Sourcefn load_dependent_queued_requests<'life0, 'life1, 'async_trait>(
&'life0 self,
room: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<Vec<DependentQueuedRequest>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load_dependent_queued_requests<'life0, 'life1, 'async_trait>(
&'life0 self,
room: &'life1 RoomId,
) -> Pin<Box<dyn Future<Output = Result<Vec<DependentQueuedRequest>, Self::Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
List all the dependent send queue requests.
This returns absolutely all the dependent send queue requests, whether they have a parent event id or not. As a contract for implementors, they must be returned in insertion order.
Provided Methods§
Sourcefn set_custom_value_no_read<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set_custom_value_no_read<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 [u8],
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>where
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Put arbitrary data into the custom store, do not attempt to read any previous data
Optimization option for set_custom_values for stores that would perform
better withouts the extra read and the caller not needing that data
returned. Otherwise this just wraps around set_custom_data
and
discards the result.
§Arguments
-
key
- The key to insert data into -
value
- The value to insert