matrix_sdk

Trait StateStoreExt

Source
pub trait StateStoreExt: StateStore {
    // Provided methods
    fn get_state_event_static<'life0, 'life1, 'async_trait, C>(
        &'life0 self,
        room_id: &'life1 RoomId,
    ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             C: StaticEventContent + StaticStateEventContent<StateKey = EmptyStateKey> + RedactContent + 'async_trait,
             <C as RedactContent>::Redacted: RedactedStateEventContent,
             Self: Sync + 'async_trait { ... }
    fn get_state_event_static_for_key<'life0, 'life1, 'life2, 'async_trait, C, K>(
        &'life0 self,
        room_id: &'life1 RoomId,
        state_key: &'life2 K,
    ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait,
             <C as StateEventContent>::StateKey: Borrow<K>,
             <C as RedactContent>::Redacted: RedactedStateEventContent,
             K: AsRef<str> + Sync + 'async_trait + ?Sized,
             Self: Sync + 'async_trait { ... }
    fn get_state_events_static<'life0, 'life1, 'async_trait, C>(
        &'life0 self,
        room_id: &'life1 RoomId,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait,
             <C as RedactContent>::Redacted: RedactedStateEventContent,
             Self: Sync + 'async_trait { ... }
    fn get_state_events_for_keys_static<'a, 'life0, 'life1, 'async_trait, C, K, I>(
        &'life0 self,
        room_id: &'life1 RoomId,
        state_keys: I,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
       where 'a: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait,
             <C as StateEventContent>::StateKey: Borrow<K>,
             <C as RedactContent>::Redacted: RedactedStateEventContent,
             K: AsRef<str> + Sync + 'a + 'async_trait,
             I: IntoIterator<Item = &'a K> + Send + 'async_trait,
             <I as IntoIterator>::IntoIter: Send,
             Self: Sync + 'async_trait { ... }
    fn get_account_data_event_static<'life0, 'async_trait, C>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<GlobalAccountDataEvent<C>>>, Self::Error>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             C: StaticEventContent + GlobalAccountDataEventContent + 'async_trait,
             Self: Sync + 'async_trait { ... }
    fn get_room_account_data_event_static<'life0, 'life1, 'async_trait, C>(
        &'life0 self,
        room_id: &'life1 RoomId,
    ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<RoomAccountDataEvent<C>>>, Self::Error>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             C: StaticEventContent + RoomAccountDataEventContent + 'async_trait,
             Self: Sync + 'async_trait { ... }
    fn get_member_event<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        room_id: &'life1 RoomId,
        state_key: &'life2 UserId,
    ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<RoomMemberEventContent>>, Self::Error>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             Self: Sync + 'async_trait { ... }
}
Expand description

Convenience functionality for state stores.

Provided Methods§

Source

fn get_state_event_static<'life0, 'life1, 'async_trait, C>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, C: StaticEventContent + StaticStateEventContent<StateKey = EmptyStateKey> + RedactContent + 'async_trait, <C as RedactContent>::Redacted: RedactedStateEventContent, Self: Sync + 'async_trait,

Get a specific state event of statically-known type.

§Arguments
  • room_id - The id of the room the state event was received for.
Source

fn get_state_event_static_for_key<'life0, 'life1, 'life2, 'async_trait, C, K>( &'life0 self, room_id: &'life1 RoomId, state_key: &'life2 K, ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait, <C as StateEventContent>::StateKey: Borrow<K>, <C as RedactContent>::Redacted: RedactedStateEventContent, K: AsRef<str> + Sync + 'async_trait + ?Sized, Self: Sync + 'async_trait,

Get a specific state event of statically-known type.

§Arguments
  • room_id - The id of the room the state event was received for.
Source

fn get_state_events_static<'life0, 'life1, 'async_trait, C>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait, <C as RedactContent>::Redacted: RedactedStateEventContent, Self: Sync + 'async_trait,

Get a list of state events of a statically-known type for a given room.

§Arguments
  • room_id - The id of the room to find events for.
Source

fn get_state_events_for_keys_static<'a, 'life0, 'life1, 'async_trait, C, K, I>( &'life0 self, room_id: &'life1 RoomId, state_keys: I, ) -> Pin<Box<dyn Future<Output = Result<Vec<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait, <C as StateEventContent>::StateKey: Borrow<K>, <C as RedactContent>::Redacted: RedactedStateEventContent, K: AsRef<str> + Sync + 'a + 'async_trait, I: IntoIterator<Item = &'a K> + Send + 'async_trait, <I as IntoIterator>::IntoIter: Send, Self: Sync + 'async_trait,

Get a list of state events of a statically-known type for a given room and given state keys.

§Arguments
  • room_id - The id of the room to find events for.

  • state_keys - The list of state keys to find.

Source

fn get_account_data_event_static<'life0, 'async_trait, C>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<GlobalAccountDataEvent<C>>>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, C: StaticEventContent + GlobalAccountDataEventContent + 'async_trait, Self: Sync + 'async_trait,

Get an event of a statically-known type from the account data store.

Source

fn get_room_account_data_event_static<'life0, 'life1, 'async_trait, C>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<RoomAccountDataEvent<C>>>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, C: StaticEventContent + RoomAccountDataEventContent + 'async_trait, Self: Sync + 'async_trait,

Get an event of a statically-known type from the room account data store.

§Arguments
  • room_id - The id of the room for which the room account data event should be fetched.
Source

fn get_member_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, state_key: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<RoomMemberEventContent>>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, Self: Sync + 'async_trait,

Get the MemberEvent for the given state key in the given room id.

§Arguments
  • room_id - The room id the member event belongs to.

  • state_key - The user id that the member event defines the state for.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<T> StateStoreExt for T
where T: StateStore + ?Sized,