pub struct SuccessorRoom {
pub room_id: OwnedRoomId,
pub reason: Option<String>,
}
Expand description
When a room A is tombstoned, it is replaced by a room B. The room A is the
predecessor of B, and B is the successor of A. This type holds information
about the successor room. See Room::successor_room
.
A room is tombstoned if it has received a m.room.tombstone
state event.
Fields§
§room_id: OwnedRoomId
The ID of the next room replacing this (tombstoned) room.
reason: Option<String>
The reason why the room has been tombstoned.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SuccessorRoom
impl RefUnwindSafe for SuccessorRoom
impl Send for SuccessorRoom
impl Sync for SuccessorRoom
impl Unpin for SuccessorRoom
impl UnwindSafe for SuccessorRoom
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