Macro matrix_sdk::ruma::assign
source · macro_rules! assign { ($initial_value:expr, { $( $field:ident $( : $value:expr )? ),+ $(,)? }) => { ... }; (@assign $item:ident $field:ident : $value:expr) => { ... }; (@assign $item:ident $field:ident) => { ... }; }
Expand description
Mutate a struct value in a declarative style.
§Basic usage
#[non_exhaustive]
#[derive(Debug, PartialEq)]
struct SomeStruct {
a: u32,
b: Option<f32>,
c: String,
}
impl SomeStruct {
fn new() -> Self {
// ...
}
}
let instance1 = assign!(SomeStruct::new(), {
a: 2,
c: "new".into(),
});
// The same thing using mutation explicitly.
// This is what the above expands to.
let instance2 = {
let mut item = SomeStruct::new();
item.a = 2;
item.c = "new".into();
item
};
// The same thing using struct update syntax (does not work for
// non-exhaustive structs defined in external crates).
let instance3 = SomeStruct {
a: 2,
c: "new".into(),
..SomeStruct::new()
};
assert_eq!(instance1, instance2);
assert_eq!(instance1, instance3);
§Slightly more realistic example
// in awesome_cli_lib
#[non_exhaustive]
struct ArgOptions {
pub name: String,
pub short: Option<String>,
pub long: Option<String>,
pub help: Option<String>,
pub required: bool,
pub takes_value: bool,
pub multiple: bool,
pub default_value: Option<String>,
}
impl ArgOptions {
pub fn new(name: String) -> Self {
// ...
}
}
// your crate
use assign::assign;
let arg = Arg::new(assign!(ArgOptions::new("version".into()), {
short: Some("V".into()),
long: Some("version".into()),
help: Some("prints the version and quits.".into()),
}));