pub struct SendRawStateEvent<'a> { /* private fields */ }Expand description
Future returned by Room::send_state_event_raw.
Implementations§
Source§impl<'a> SendRawStateEvent<'a>
impl<'a> SendRawStateEvent<'a>
Sourcepub fn with_request_config(self, request_config: RequestConfig) -> Self
pub fn with_request_config(self, request_config: RequestConfig) -> Self
Assign a given RequestConfig to configure how this request should
behave with respect to the network.
Sourcepub fn into_delayed(self, delay: Duration) -> SendDelayedRawStateEvent<'a>
pub fn into_delayed(self, delay: Duration) -> SendDelayedRawStateEvent<'a>
Send the state event as a delayed event (MSC4140) instead of sending it right away.
The homeserver holds on to the event and only distributes it to the room
once delay elapses. Until then the event can be cancelled, restarted
or sent immediately with Client::update_delayed_event, using the
delay_id from the response.
The event is prepared exactly like an immediate one: in particular,
with the experimental-encrypted-state-events feature, it is encrypted
if the room has encrypted state. Note that this happens when the event
is scheduled, and restarting the delay does not re-encrypt it.
Trait Implementations§
Source§impl<'a> IntoFuture for SendRawStateEvent<'a>
impl<'a> IntoFuture for SendRawStateEvent<'a>
Source§type IntoFuture = Pin<Box<dyn Future<Output = <SendRawStateEvent<'a> as IntoFuture>::Output> + Send + 'a>>
type IntoFuture = Pin<Box<dyn Future<Output = <SendRawStateEvent<'a> as IntoFuture>::Output> + Send + 'a>>
Which kind of future are we turning this into?
Source§fn into_future(self) -> Self::IntoFuture
fn into_future(self) -> Self::IntoFuture
Creates a future from a value. Read more
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for SendRawStateEvent<'a>
impl<'a> !UnwindSafe for SendRawStateEvent<'a>
impl<'a> Freeze for SendRawStateEvent<'a>
impl<'a> Send for SendRawStateEvent<'a>
impl<'a> Sync for SendRawStateEvent<'a>
impl<'a> Unpin for SendRawStateEvent<'a>
impl<'a> UnsafeUnpin for SendRawStateEvent<'a>
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