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ThreadEventCache

Struct ThreadEventCache 

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pub struct ThreadEventCache { /* private fields */ }
Expand description

All the information related to a single thread.

Cloning is shallow, and thus is cheap to do.

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impl ThreadEventCache

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pub fn room_id(&self) -> &RoomId

Get the room ID for this room.

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pub fn thread_id(&self) -> &EventId

Get the thread ID for this thread.

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pub async fn subscribe( &self, ) -> Result<(Vec<Event>, Receiver<TimelineVectorDiffs>)>

Subscribe to live events from this thread.

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pub fn pagination(&self) -> ThreadPagination

Return a ThreadPagination useful for running back-pagination queries in this thread.

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pub async fn find_event_with_relations( &self, event_id: &EventId, filter: Option<Vec<RelationType>>, ) -> Result<Option<(Event, Vec<Event>)>>

Try to find an event by ID in this thread, along with its related events.

You can filter which types of related events to retrieve using filter. None will retrieve related events of any type.

The related events are sorted like this:

  • events saved out-of-band (with RoomEventCache::save_events) will be located at the beginning of the array.
  • events present in the linked chunk (be it in memory or in the storage) will be sorted according to their ordering in the linked chunk.

Trait Implementations§

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impl Clone for ThreadEventCache

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fn clone(&self) -> ThreadEventCache

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ThreadEventCache

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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