pub(crate) struct FullSession {
pub(crate) client_session: ClientSession,
pub(crate) user_session: MatrixSession,
pub(crate) sync_token: Option<String>,
}Expand description
The full session to persist.
Fields§
§client_session: ClientSessionThe data to re-build the client.
user_session: MatrixSessionThe Matrix user session.
sync_token: Option<String>The latest sync token.
It is only needed to persist it when using Client::sync_once() and we
want to make our syncs faster by not receiving all the initial sync
again.
Trait Implementations§
Source§impl Debug for FullSession
impl Debug for FullSession
Source§impl<'de> Deserialize<'de> for FullSession
impl<'de> Deserialize<'de> for FullSession
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for FullSession
impl RefUnwindSafe for FullSession
impl Send for FullSession
impl Sync for FullSession
impl Unpin for FullSession
impl UnwindSafe for FullSession
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