/**
* Caches membership of virtual users to rooms in memory
* and also stores the state of whether users are registered.
*/
class MembershipCache {
constructor () {
this._membershipMap = {
// room_id: { user_id: "join|invite|leave|ban|null" } null=unknown
};
this._registeredUsers = new Set();
}
/**
* Get's the *cached* state of a user's membership for a room.
* This DOES NOT check to verify the value is correct (i.e the
* room may have state reset and left the user from the room).
*
* This only caches users from the appservice.
*
* @param {string}} roomId Room id to check the state of.
* @param {string} userId The userid to check the state of.
* @returns {string} The membership state of the user, e.g. "joined"
*/
getMemberEntry(roomId, userId) {
if (this._membershipMap[roomId] === undefined) {
return null;
}
return this._membershipMap[roomId][userId];
};
/**
* Set the *cached* state of a user's membership for a room.
* Use this to optimise intents so that they do not attempt
* to join a room if we know they are joined.
* This DOES NOT set the actual membership of the room.
*
* This only caches users from the appservice.
* @param {string} roomId Room id to set the state of.
* @param {string} userId The userid to set the state of.
* @param {string} membership The membership value to set for the user
* e.g joined.
*/
setMemberEntry(roomId, userId, membership) {
if (this._membershipMap[roomId] === undefined) {
this._membershipMap[roomId] = {};
}
// Bans and invites do not mean the user exists.
if (membership === "join" || membership === "leave") {
this._registeredUsers.add(userId);
}
this._membershipMap[roomId][userId] = membership;
};
isUserRegistered(userId) {
return this._registeredUsers.has(userId);
}
}
module.exports = MembershipCache;